Rick58

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Viewing 15 posts - 1 through 15 (of 28 total)
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  • in reply to: Banwave Feb 2019 #115240
    Rick58
    Member
    1 hour ago, A_Troll said:

    Just Tundra and the extinguisher mod can get you banned IF they look at your replays. The bans are luck or bad luck and depends how many reports you get….. making WG look at you.

    I’m pretty sure the ban I got in the second wave was multiple reports by a well know clan towards me for trashing them on the WoT forum. What I am saying is it had NOTHING to do with mods.

    Do you mean replay as in-game replay even if you have replay turned off or people who upload replays like youtube? Thx!

    in reply to: Help with Dr Webber Tundra #112266
    Rick58
    Member

    Thanks again, it was Avast AV.  I added to exclusions and runs fine.

    in reply to: Help with Dr Webber Tundra #112265
    Rick58
    Member

    Thanks

    in reply to: Help with Dr Webber Tundra #112263
    Rick58
    Member

    Strange..   I downloaded Dr Webber 9.17.1 Trainer “Tundra 3 in 1 Drwebber” from Cheats and mods from Makct and it unzip and started fine, is it the same or older version?

    I downloaded 9.18 and unzip with 7z and still errors. 

    in reply to: Help with Dr Webber Tundra #112262
    Rick58
    Member

    Yes this Dr. Webber only, I used Easy Tundra.

    in reply to: Detected or Undetected? #112249
    Rick58
    Member
    23 hours ago, kreator391 said:

    How can the BW Autoaim is detectable when you’re telling me that this mod is not detectable ?? So how is it?

    Two different Autoaims, BW Mods has Ewa Autoaim.

    in reply to: Sae aimbot lock not releasing #112088
    Rick58
    Member

    Mod pack updated, all well now.

    in reply to: Sae aimbot lock not releasing #112087
    Rick58
    Member

    will do

    in reply to: WG BAN► python.log INFO!◄ #111430
    Rick58
    Member
    34 minutes ago, SRQFlyer said:

    Um, what happens when you manually use the fire extinguisher, and re-enter the garage and resupply?

    Nothing with out the auto ext mod. But what I was saying wot knows you have on tank manual fire ext but it triggers faster than a manual when used with mod then when you re-supply it knows you are using a mod.  I don’t use the mod but could see WG look at something like this.

    in reply to: WG BAN► python.log INFO!◄ #111428
    Rick58
    Member
    18 hours ago, soulza said:

    the reason they are not saying how they are checking is one of two things

    1. what ever they are doing is illegal therefore they cant tell you how.

    2. the way they are doing it is if discovered would be so easy to get around that is why they are not saying.

    they are not telling what mods you are using which is strange ? why not ? if they want people to stop using tundra for example why not tell people your account is banned for seven days because you are using a tundra mod ? then everyone would stop using it.

    and just by reading these forums its plain to see some use a ton of mods and not been detected while others use a few and get banned ?

    now this is thinking outside the box here but consider this , wargaming are money grabbing bastards , thats all they are after your money , so then think what mod costs THEM the most , not talking gameplay or unfair advantage , talking money , and there is only one mod and thats auto repair/fire extinguisher that costs them a bunch of money ,so think how the ruskies think and think money or how to make more and its auto repair all the way. i think like mentioned above its a simple trigger script that logs key reaction presses to repairs/fires , 

     

    What about using a auto fire mod, then it see’s the resupply when you re-enter the garage? Could that be a trigger.

    in reply to: No sound in sniper mode in 9.15.2 #110625
    Rick58
    Member

    I removed XVM and now have sound.

    in reply to: No sound in sniper mode in 9.15.2 #110624
    Rick58
    Member

    Ok

    in reply to: Patch 0.9.16 #110604
    Rick58
    Member

    I to like the old minimap better, another is the vehicle destroyed message if you get killed looks bad with the shadowed fonts. 

    in reply to: XVM question 6.4.2 #110544
    Rick58
    Member

    Thank you :)

    in reply to: XVM question 6.4.2 #110542
    Rick58
    Member

    only think I’m missing. Where would I find on what file and value for OTM on enemy tank when hit for few seconds that part of HP bar is yellow, and – hp lost turn yellow? Also there is no float up damage.

Viewing 15 posts - 1 through 15 (of 28 total)