XVM question 6.4.2
Published by Rick58 on
BLACKWOT › Forums › Sales, Feedback and Information › Peer to Peer Technical Support › XVM question 6.4.2
- This topic has 6 replies, 2 voices, and was last updated 10 years ago by Rick58.
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20.08.2016 at 04:52 #110538Rick58Member20.08.2016 at 11:20 #110539soulzaParticipant
you will not be able to restore as xvm has been re written in the last month or so , you must have been using a much older version pre july?
if you wrote your own xvm , you are going to need to recode it by hand as quite a few commands/macros have changed , the shadow command now uses blur for example , this would be the black border you mentioned ,
you can alter default wn8 in your personal space on the xvm websaite , set to two digit xwn8 etc..
recoding this yourself will take you a while , else download someones config that has already been updated and is close to what you had before
20.08.2016 at 11:59 #110540Rick58MemberI had updated from 6.4.1
20.08.2016 at 12:27 #110541Rick58MemberI have it back to close what I want in notepad ++
20.08.2016 at 14:03 #110542Rick58Memberonly think I’m missing. Where would I find on what file and value for OTM on enemy tank when hit for few seconds that part of HP bar is yellow, and – hp lost turn yellow? Also there is no float up damage.
20.08.2016 at 14:56 #110543soulzaParticipantmarkersalivenormal.xc
this needs to be there somewhere, note the speed is the speed the damage floats upwards
reason for three enteries is because one is for your team mates doing damage,one is for your squad mates and one for you, you need to repeat these for enemy damage as well,
note these are for only doing damage not kills , kill text is markersalivedead.xc
in the ally section
“damageText”: {
“alpha”: 80,
“blowupMessage”: “”,
“color”: “0xFFFFFF”,
“damageMessage”: “-{{dmg}}”,
“textformat”: { “align”: “center”, “bold”: true, “italic”: false, “font”: “gunplay”, “size”: 16 },
“maxRange”: 40,
“shadow”: { “alpha”: 80, “angle”: 0, “color”: “{{c:dmg}}”, “distance”: 1, “blur”: 3, “strength”: 2 },
“speed”: 2,
“enabled”: true,
“x”: 0,
“y”: -65
},
“damageTextPlayer”: {
“alpha”: 80,
“blowupMessage”: “”,
“color”: “0xFFFFFF”,
“damageMessage”: “-{{dmg}}”,
“textformat”: { “align”: “center”, “bold”: true, “italic”: false, “font”: “gunplay”, “size”: 16 },
“maxRange”: 40,
“shadow”: { “alpha”: 80, “angle”: 0, “color”: “{{c:dmg}}”, “distance”: 1, “blur”: 3, “strength”: 2 },
“speed”: 2,
“enabled”: true,
“x”: 0,
“y”: -65
},
“damageTextSquadman”: {
“alpha”: 80,
“blowupMessage”: “”,
“color”: “0xFFFFFF”,
“damageMessage”: “-{{dmg}}”,
“textformat”: { “align”: “center”, “bold”: true, “italic”: false, “font”: “gunplay”, “size”: 16 },
“maxRange”: 40,
“shadow”: { “alpha”: 80, “angle”: 0, “color”: “{{c:dmg}}”, “distance”: 1, “blur”: 3, “strength”: 2 },
“speed”: 2,
“enabled”: true,
“x”: 0,
“y”: -65
},in the enemy section
“damageText”: {
“alpha”: 80,
“blowupMessage”: “”,
“color”: “0xFFFFFF”,
“damageMessage”: “-{{dmg}}”,
“textformat”: { “align”: “center”, “bold”: true, “italic”: false, “font”: “gunplay”, “size”: 16 },
“maxRange”: 40,
“shadow”: { “alpha”: 80, “angle”: 0, “color”: “{{c:dmg}}”, “distance”: 1, “blur”: 3, “strength”: 2 },
“speed”: 2,
“enabled”: true,
“x”: 0,
“y”: -65
},
“damageTextPlayer”: {
“alpha”: 80,
“blowupMessage”: “”,
“color”: “0xFFFFFF”,
“damageMessage”: “-{{dmg}}”,
“textformat”: { “align”: “center”, “bold”: true, “italic”: false, “font”: “gunplay”, “size”: 16 },
“maxRange”: 40,
“shadow”: { “alpha”: 80, “angle”: 0, “color”: “{{c:dmg}}”, “distance”: 1, “blur”: 3, “strength”: 2 },
“speed”: 2,
“enabled”: true,
“x”: 0,
“y”: -65
},
“damageTextSquadman”: {
“alpha”: 80,
“blowupMessage”: “”,
“color”: “0xFFFFFF”,
“damageMessage”: “-{{dmg}}”,
“textformat”: { “align”: “center”, “bold”: true, “italic”: false, “font”: “gunplay”, “size”: 16 },
“maxRange”: 40,
“shadow”: { “alpha”: 80, “angle”: 0, “color”: “{{c:dmg}}”, “distance”: 1, “blur”: 4, “strength”: 2 },
“speed”: 2,
“enabled”: true,
“x”: 0,
“y”: -65
},20.08.2016 at 15:00 #110544Rick58MemberThank you

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