Ka_Blewee
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Ka_BleweeMember4 hours ago, soulza said:
rofl come on guys
i havnt updated it yet thats why ?
Soulza, perhaps adding a date updated by the download link would help confusion such as this. 😉
Ka_BleweeMemberTry downloading the MAC OS version, then following the instructions.
https://worldoftanks.com/en/game/download/I have no idea how well or if it works.
Ka_BleweeMemberIt’s highly unlikely that something like it will resurface. To be possible, you and your “buddy” would have to be in the same game on opposite sides anyway.
Once discovered, it would be shut down soon.Ka_BleweeMemberIt’s a decent utility. The next Windows update (Windows Creator) will include some improvements there too, but individual utilities are nice because they put it all in one simple place.
Don’t forget that the best spy tool ever created is your phone. It likely knows where you are and can always be listening.Ka_BleweeMemberI wonder if this is what my son is using…. I’ll bet it is.
I have dual 24″ monitors with a separate background for each. I see it has support for multi monitor environments.
I’ll have to give it a look!Ka_BleweeMemberNice rig!
Ka_BleweeMemberKa_BleweeMemberI think that both the aimbot is the easiest to detect, followed by auto repair and auto manual extinguisher. If the auto extinguisher and repair vary the reaction time, then it would be harder to detect.
QuickyBaby showed how an aimbot is easy to see if watching a replay. A program scanning the data coming in on the server could easily detect it the same way. The turret and sight don’t line up when using an aimbot and if the sight is leading the target, then it’s an aimbot.Ka_BleweeMemberI just thought I’d add that encrypting files makes no sense. WoT can read any files that it needs because Windows will un-encrypt the files for the application. If that doesn’t happen, WoT couldn’t read the files, so the game would not run. If you only encrypted your mods with some 3rd party app, then they wouldn’t run because the game couldn’t read them – therefore it couldn’t use them.
Remember, the mods are launched by the game.
Ka_BleweeMemberThat would make no difference to them. They know the folder structure. A program can enumerate hidden folders easily.
You can do it yourself by going to the command prompt and to the C: folder. Type dir programdata and you’ll see every file in the hidden directory.
Type dir and list files and folders. Type dir /ah and see all files and folders including hidden ones like programdata and “System Volume Information”.
Ka_BleweeMemberI was using this one, http://forum.worldoftanks.eu/index.php?/topic/441413-0917-autoaim-indicationaddins-no-autoaim-snapping/ but it since WG finally defined it as illegal, I quit.
This one only snapped to the nearest tank. It did not lead.
Now looking at it now, the author has disabled that feature too.Ka_BleweeMemberI’ll bet the illegal mod usage has dropped dramatically. If you see there are police around, it’s likely crime will be deterred.
I have no problem with them wanting to clean up the game. Quickybaby showed a video where someone was using an aimbot won a 1 against 10 game. It is unfortunate for the opposing team that an aimbot gave them all a loss. As long as they define what is and what is not illegal, I’m good. They were so vague in the past.
Ka_BleweeMemberJust my thoughts. As for auto aim, I can see a couple of ways that they can detect it. Their server knows (or can know in a patch) the sight location and reticle location (both server and local). It knows if auto-aim is on. It also knows the location of the target being hit. Their auto-aim doesn’t lead. No need to know what mods are loaded, they only need to see that the math doesn’t add up.
Now, I can see where some of the other mods, such as reload timers and outlines would be harder to detect, but it seems to me, that an aimbot is easiest.12.10.2016 at 18:14 in reply to: October 15th, there will be a wave of bans in the Russian Server, #110744Ka_BleweeMemberIt depends on how the monitoring is implemented. They can either upload the python.log file or send a copy of the initialization events to their servers directly. Their game client processes everything, so they can send whatever they want that the client processes.
Ka_BleweeMemberNice work!
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