electron2007
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electron2007Member
Service is up and ready
electron2007MemberPrice and Terms updated
electron2007Memberelectron2007Member3 hours ago, The_Ecstasy_of_Gold said:<a contenteditable="false" data-ipshover="" data-ipshover-target="/index.php?app=core&module=members&controller=profile&id=15830&do=hovercard” data-mentionid=”15830″ href=”/index.php?app=core&module=members&controller=profile&id=15830″ id=”ips_uid_4070_3″ rel=”” style=””>@electron2007 ok that could be advice, so you are boosting accs and stuff, im right? And your clients didnt have any probs so far? hmm, nice.
1. Yes i do that kind of services
2. Yes, none of my recent and past clients got problems
I know from all my clients who uses the BWMods and who doesnt, none of them got problem as of now.
We dont use any mods except for session statistics and in game wn8 due to daily reporting needs, this is to make sure that our client can use their replays (ace-topgun and any epic medal) to upload for wotreplays, or any event that requires owner to submit replays, to learn how we did the battle or to they might want to brag their friends
about their battle.electron2007MemberWhat im going to say here might be sounds stupid…
My best guess.. they use sheriff accounts.. so they basically play in the game and after the battle they watch their own replays with special fucntions to see all players from the very start of the battle and see their gameplay (ofc their replays are different from us in many regards). hence the randomness…
but again.. this is just a guess.. remember the “hunt us down”? the difference is now they dont use stupid golden tank.
Keep it low profile, dont ping the map too often, dont use the mod that send chat when spotted, just dont bring attention to your account when in battle.
In battle.. if you know something your allies dont.. keep it for yourself..
Me and my team have been working on several accounts in these period of random ban wave. and yes none of my clients got banned (god forbid) or warned or removed from top tanker event… they are all safe and sound.. obviously the quieter we are the safer we are.. dont brag around in battle..
electron2007Memberi think some of you could try to test how the so called “anti cheat” works on world of warships. I believe WG tried this algorithm first time on world of warships, they did find the injected mods with quite high degree of accuracy. just my thought. perhaps you guys modpacks builder could communicate with wows mod packs builders.
electron2007Memberi think his concern was if you put something in res_mods WG could detect it.
electron2007MemberI have a feeling that all this fuzz will be based on reports. On the case of ASIA server i think they will check for the top 100 or 1000 players on the “top tankers” mission. Just a hunch, but i really do hope that my hunch will be wrong. I dont know their pattern for EU and NA.
Then again its not WG if they’re not making crazy mistakes.. its like a trademark for them.
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