soulza

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Viewing 15 posts - 151 through 165 (of 508 total)
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  • in reply to: Keho Blue V 1.10.0.0(updated 9th AUGUST 2020) #113592
    soulza
    Participant

    been away on holiday for two weeks and two bloody patches ???? will take a look now just installing updates

    in reply to: Keho Blue V 1.10.0.0(updated 9th AUGUST 2020) #113576
    soulza
    Participant

    thanks for the answer ,i am seeing errors in python that are xvm related but they should not be there they are not showing in the xvm log which is strange , here is an example,

    these routines call the squad icons and fragg symbols to the players panels they do show but these errors are appearing ,  this could cause a constant memory leak that would eventually crash to desktop.

    2018-06-04 14:38:07.896: INFO: 2018-06-04 14:38:07: [ERROR] [IOErrorEvent type=”ioError” bubbles=false text=”Error reading img://../configs/xvm/soulzaskehoblue/keho/squads_a/.png”]
    2018-06-04 14:38:07.896: INFO: 2018-06-04 14:38:07: [ERROR] [IOErrorEvent type=”ioError” bubbles=false text=”Error reading img://../configs/xvm/soulzaskehoblue/keho/squads_s/.png”]
    2018-06-04 14:38:07.897: INFO: 2018-06-04 14:38:07: [ERROR] [IOErrorEvent type=”ioError” bubbles=false text=”Error reading img://../configs/xvm/soulzaskehoblue/img/ppanel/fraggsa/.png”]
    2018-06-04 14:38:07.900: INFO: 2018-06-04 14:38:07: [ERROR] [IOErrorEvent type=”ioError” bubbles=false text=”Error reading img://../configs/xvm/soulzaskehoblue/keho/squads_e/.png”]
    2018-06-04 14:38:07.901: INFO: 2018-06-04 14:38:07: [ERROR] [IOErrorEvent type=”ioError” bubbles=false text=”Error reading img://../configs/xvm/soulzaskehoblue/img/ppanel/fraggse/.png”]
    2018-06-04 14:38:09.096: INFO: 2018-06-04 14:38:09: [ERROR] [IOErrorEvent type=”ioError” bubbles=false text=”Error reading ../../../mods/shared_resources/xvm/res/SixthSense.png”]

    in reply to: Keho Blue V 1.10.0.0(updated 9th AUGUST 2020) #113573
    soulza
    Participant

    this should be ok , download and unpack then just copy/replace existing  files.

    this includes the hanger, hanger layout for stats ,also bigger healthbars over tanks.

    <a class="ipsAttachLink" href="/applications/core/interface/file/attachment.php?id=10928″ data-fileid=”10928″ rel=””>KehoBlue-update.rar

    in reply to: Keho Blue V 1.10.0.0(updated 9th AUGUST 2020) #113571
    soulza
    Participant

    anyone getting random crashes ? mine happen when i try to leave the hanger around once every two hours or so ,I checked xvm log and all seems ok ,python log throwing errors as usual but nothing that stands out?

    in reply to: Keho Blue V 1.10.0.0(updated 9th AUGUST 2020) #113570
    soulza
    Participant

    i am pushed for time due to work , but like what you have done ,i added or am in the process of adding coat of arms to the hanger screen , i have not decided on size and placement as of yet but here are the german and american ones i have done, i think with these i can afford to go bigger and maybe drop them in lower down between both stats.

    .shot_044.jpg

    shot_045.jpg

    in reply to: Keho Blue V 1.10.0.0(updated 9th AUGUST 2020) #113566
    soulza
    Participant

    been looking at the wn8 values for each tank and they seem off ? a little low i think ,the code for the values is being used in the stats in garage mod ,

     WN8: <font color='{{v.c_wn8effd}}’>{{py:math.mul({{v.wn8effd}},1000)%-4d|–}}</font>

    this is the line of code thats is generating the wn8 value ,but i cant see this macro within XVM itself anyway I have finished this little bit for now……………lol

     

    in reply to: Hawg Alternative XVM + GunSights Pro 1.8.0.1 #112631
    soulza
    Participant

    I think i found it ,was searching and came across a config by “RESS” , not sure if its accurate but its a bloody good config ,with your clock this would look really good ,i have tweaked up the original a little with font change and color but the idea is very good of the placement of items i think , here is a screenshot ,click for full size.

    Untitled.png

     

    in reply to: Keho Blue V 1.10.0.0(updated 9th AUGUST 2020) #113562
    soulza
    Participant

    not one to let a sleeping dog alone ,I went back to the stats in garage today primary reason was i wanted win8 value per tank , i had the eff. rating but wanted to be able to see how each tank was performing,

    I came across a config by a person named “ress” and took his config and tweaked it up a little not a lot but i liked it so much i had to have it :)

    I have yet to decide what to do with the clock probably back to center with flag background in some form , think this version is a good improvement to last effort.

    click on image for full size.

    Untitled.png

    Untitled.png

    in reply to: Hawg Alternative XVM + GunSights Pro 1.8.0.1 #112628
    soulza
    Participant

    do you know if its possible to get the players wn8 for each tank ? i have eff. but would prefer the wn8 value per vehicle ?

    in reply to: Keho Blue V 1.10.0.0(updated 9th AUGUST 2020) #113560
    soulza
    Participant

    no just merge them as i am not using anything outside of the soulzaskehoblue anymore , i used to mod stuff in the xvm/mods folder but not at the moment 

    in reply to: Keho Blue V 1.10.0.0(updated 9th AUGUST 2020) #113555
    soulza
    Participant

    I also increased the thickness of the healthbars in over tank markers to see if i like em ,results are good, red team showing reload bar

    Untitled.png

    in reply to: Keho Blue V 1.10.0.0(updated 9th AUGUST 2020) #113554
    soulza
    Participant
    On 5/23/2018 at 2:45 PM, hybridraven said:

    Looks and works cool! :) gr8 work! :)

    It is possible to make a general stats flag with your national/server flag, not changing with a tank? :P

    you can replace the image with anything you like, goto xvm/soulzaskehoblue/widgetsTemplates.xc the routine your looking for is between 184-and 199

    the line that calls the image is line 196 (the path to the image can be seen below so add an image in that directory ,at the moment its set to use {{v.nation}} which is vehicle nation ,

    but if you added this image to the directory

    China.png

    for your own personal background , call it say “myback” , now just remove the {{v.nation}} and add myback in its place so it looks like this:-

     “format”: “<img src=’cfg://soulzaskehoblue/img/nation/clock1/myback.png’ width=’250′   height=’130′>”

    Capture.PNG

    in reply to: Keho Blue V 1.10.0.0(updated 9th AUGUST 2020) #113553
    soulza
    Participant

    goto mods/configs/ekspoint/ and open mod_tactical_map_battle .json

    line 12 sets the minimap to default if set to false

    line 13 if set to true shows the map in middle of screen in countdown to battle start ,you can set it to false to loose it ,or  just press left alt key anytime to close it.

    Capture.PNG

    in reply to: Hawg Alternative XVM + GunSights Pro 1.8.0.1 #112620
    soulza
    Participant

    ref the minimap names i think that is minimap data ? not sure wil check as i need to change my colors to blue

    in reply to: Hawg Alternative XVM + GunSights Pro 1.8.0.1 #112619
    soulza
    Participant

    What’s the difference between: “textFormat”: and font. I see the 1st is usually size 8 and font around 10+ I always meant to ask for advice from you on that.

     

    The difference is or i should say the method xvm uses goes like this ,

     “textFormat”: { “align”: “right”, “valign”: “center”, “color”: “0x0066ff”, “size”: 15  },

      “format”: “<font face=’gunplay’ size=’25’ >{{py:xvm.formatDate(‘%I:%M ‘)}}</font><font face=’gunplay’ size=’22’>{{py:xvm.formatDate(‘%p’)}}</font>”

    you will normally see textformat then format directly beneath it , consider TEXTFORMAT as the default setup for this particular item of code ,the FORMAT is what your changing  to what you want to be displayed if you did not put any font size in FORMAT it will use the TEXTFORMAT size by default,same with color and fontface , it uses this method for if you had say 10 items to display and only wanted to change some of the font sizes and colors.

    hope this clears it up a little.

     

    edit:-

    this is version i have in battle, with quarter circle pen indicator bottom right of middle ,also battle observer has flight time and distance to target that goes nicely

    Untitled.png

Viewing 15 posts - 151 through 165 (of 508 total)