Sailor

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Viewing 15 posts - 181 through 195 (of 201 total)
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  • in reply to: promo code 9.16 23rd nov 16 #111290
    Sailor
    Member

    Just tried the code. Did not work.

    in reply to: How to Protect your python log #110911
    Sailor
    Member
    11 hours ago, soulza said:

    nope this was an indecation you were unaware that you had the minimap reveal all cheat running , others on the other team  were looking at your minimap lol

     

    You don’t have that in your mod, do you? I didn’t see anything like it while tweaking. I did get the 999 ping in a game a few days ago, but nothing since.

    in reply to: How to Protect your python log #110883
    Sailor
    Member

    I disabled auto update. I don’t auto update anything, including Win7 and my Samsung phone. I want control over all of that.

    Good call on the python log thing. This is all WG will get if they snoop me:

    /——————————————————————————————
    worldoftanks 0.9.16.0 (compiled at 19:36:31 Aug 23 2016) starting on Tue Nov  8 20:00:38 2016

    2016-11-08 20:00:38.798: INFO: [Config] Command line: C:/Games/World_of_Tanks/worldoftanks.exe wot_wait_for_mutex
    2016-11-08 20:00:42.560: INFO: [Config] Default encoding set to utf-8
    2016-11-08 20:00:42.657: INFO: [PY_DEBUG] Release Client – Content Type: sd

    2016-11-08 20:00:42.657: INFO: [PY_DEBUG] Checking ./res_mods/0.9.16: mods not found
    2016-11-08 20:00:54.126: NOTICE: [NOTE] (scripts/client/post_processing/__init__.py, 269): The quality = 2 was selected.
    2016-11-08 20:00:54.126: NOTICE: [NOTE] (scripts/client/post_processing/__init__.py, 269): The quality = 3 was selected.
    2016-11-08 20:01:04.045: NOTICE: [NOTE] (scripts/client/helpers/statistics.py, 229): HANGAR LOADING STATE: LOGIN – 25.2600002289
    2016-11-08 20:01:04.048: NOTICE: [NOTE] (scripts/client/ConnectionManager.py, 221): User authentication method: token2
    2016-11-08 20:01:06.297: NOTICE: [NOTE] (scripts/client/helpers/statistics.py, 229): HANGAR LOADING STATE: CONNECTED – 27.5119991302
    2016-11-08 20:01:07.096: NOTICE: [NOTE] (scripts/client/helpers/statistics.py, 229): HANGAR LOADING STATE: SHOW GUI – 28.311000824
    2016-11-08 20:01:23.448: NOTICE: [NOTE] (scripts/client/helpers/statistics.py, 229): HANGAR LOADING STATE: QUESTS SYNC – 44.6629981995
    2016-11-08 20:01:23.478: NOTICE: [NOTE] (scripts/client/helpers/statistics.py, 229): HANGAR LOADING STATE: USS SYNC – 44.6930007935
    2016-11-08 20:01:23.501: NOTICE: [NOTE] (scripts/client/helpers/statistics.py, 229): HANGAR LOADING STATE: SPACE LOADING START – 44.7159996033
    2016-11-08 20:01:23.882: NOTICE: [NOTE] (scripts/client/game.py, 435): [SPACE] Loading space: spaces/hangar_v2
    2016-11-08 20:01:23.884: NOTICE: [NOTE] (scripts/client/helpers/statistics.py, 229): HANGAR LOADING STATE: VEHICLE LOADING START – 45.0989990234
    2016-11-08 20:01:28.954: NOTICE: [NOTE] (scripts/client/helpers/statistics.py, 229): HANGAR LOADING STATE: VEHICLE LOADING END – 50.1699981689
    2016-11-08 20:01:29.176: NOTICE: [NOTE] (scripts/client/helpers/statistics.py, 229): HANGAR LOADING STATE: SPACE LOADING END – 50.391998291
    2016-11-08 20:01:29.176: NOTICE: [NOTE] (scripts/client/helpers/statistics.py, 229): HANGAR LOADING STATE: HANGAR READY – 50.391998291
    2016-11-08 20:01:29.176: NOTICE: [NOTE] (scripts/client/helpers/statistics.py, 257): HANGAR LOADING STATE: SUMMARY TOTAL = 25.1319980621
    2016-11-08 20:01:38.447: NOTICE: [NOTE] (scripts/client/helpers/statistics.py, 229): HANGAR LOADING STATE: DISCONNECTED – 59.6619987488
    2016-11-08 20:01:38.451: INFO: PostProcessing.Phases.fini()

    ——————————————————————————————/

    in reply to: How to remove XVM watermark from nightly builds #110772
    Sailor
    Member
    On 10/12/2016 at 2:10 PM, soulza said:

    1. download pjorion ……………………………http://www.koreanrandom.com/forum/index.php?app=core&module=attach&section=attach&attach_id=88383

     

    I would download this but my virus scanner detects a virus or malware and dumps it.

    Found another copy else where.

    in reply to: DAMAGE PANEL #109835
    Sailor
    Member

    Love the Star Trek font. :D

    in reply to: Patch 0.9.16 #110617
    Sailor
    Member

    nice work!

    in reply to: American info needed #110582
    Sailor
    Member

    Arena Football, were the endzones and the sidelines are padded. :D

    in reply to: 9.15.1 errors with vanilla client #110149
    Sailor
    Member

    ..

     

     

    Sailor
    Member

    Soulza, I still have your custom insignias, inscriptions, etc from your earlier mods. If you apply the above fix they should work.

    Sailor
    Member

    I found a fix. I was able to get the custom national insignias and MoEs to show correctly. Found this in the NA forums.

    EU-players (not -servers) have the same problems as well, it is caused by outdated decal-mods. It can be solved by opening the dds-files with Paint.net (or any other dds-capable tool) and save it with ‘DXT5’ and ‘generate mipmap’.  

    image.png       

    My Crusader tank has 2 MoEs and it is not showing correctly (showing the yellow Problem?). So I don’t know if 2 and 3 MoEs will show correctly. I have only the 1 tank with more than 1 MoE.               
     

                                                                                                       

    Sailor
    Member
    3 hours ago, soulza said:

    you need to delete the custom stuff in the maps folder and default mog do show up , i did this also after seeing what you have above , 9.14 versions do not work

    This is the way I have it at the moment. I want to use mine because they are so cool looking. :)

    Sailor
    Member

    Nope didn’t help. :D

     

    prob.png

    Sailor
    Member
    17 minutes ago, soulza said:

    yes its a funny one because it only shows on the american servers and not on the eu servers , so its serverside issue not client issue , in plain english wg problem not mods on the american servers

    That’s what I told them in a ticket I sent, but they still insist it’s on my end.

    Sailor
    Member

    What does this do? Allow clan emblems  and custom insignia and MoEs to show?

    in reply to: 0.9.15.0.1 patch #110072
    Sailor
    Member

    Here’s my log with updated (nightly xvm). Same tank, same map. Big difference, sort of.


    /——————————————————————————————
    BigWorld worldoftanks 2.8.0 (compiled at 11:31:15 Apr 11 2016) starting on 06/11/16 02:58:41

    INFO: [Config] Command line: C:/Games/World of Tanks/worldoftanks.exe wot_wait_for_mutex
    INFO: [Config] Default encoding set to utf-8
    INFO: [PY_DEBUG] BigWorld Release Client – Content Type: sd

    INFO: [PY_DEBUG] Checking ./res_mods/0.9.15.0.1: mods found
    INFO: WARNING: WWISE support IS enabled.
    INFO: ResMgr.DataSection at 0x221ED670
    INFO: [XFW] Version: 3.1.0
    INFO: [XFW] Working dir: C:GamesWorld of Tanksres_modsmods
    INFO: [XFW] Loading mod: xvm_main 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_autologin 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_battle 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_battleloading 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_battleresults 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_contacts 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_crew 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_equip 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_export 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_hangar 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_hotfix 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_integrity 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_limits 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_online 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_ping 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_profile 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_profiler 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_quests 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_sounds 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_squad 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_tcarousel 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_techtree 0.9.15.0.1 (http://www.modxvm.com/)
    INFO: [XFW] Loading mod: xvm_tooltips 0.9.15.0.1 (http://www.modxvm.com/)
    NOTICE: [NOTE] (scripts/client/post_processing/__init__.py, 269): The quality = 1 was selected.
    NOTICE: [NOTE] (scripts/client/post_processing/__init__.py, 269): The quality = 3 was selected.
    NOTICE: [NOTE] (scripts/client/ConnectionManager.py, 210): User authentication method: token2
    NOTICE: [NOTE] (scripts/client/game.py, 449): [SPACE] Loading space: spaces/h14_FEvent_2016
    ERROR: Traceback (most recent call last):
    ERROR:   File “scripts/client/gui/shared/utils/scheduled_notifications.py”, line 78, in _onNotification
    ERROR:   File “scripts/client/gui/shared/utils/scheduled_notifications.py”, line 81, in __processNotification
    ERROR: TypeError: ‘NoneType’ object is not callable
    NOTICE: [NOTE] (scripts/client/game.py, 449): [SPACE] Loading space: spaces/10_hills
    ERROR: [EXCEPTION] (scripts/client/VehicleStickers.py, 304):
    Traceback (most recent call last):
      File “scripts/client/VehicleStickers.py”, line 301, in __onClanEmblemLoaded
      File “scripts/client/VehicleStickers.py”, line 263, in __doAttachStickers
    RuntimeError: PyStickerModel::setTextureData – failed to load texture from input data, texture contents may be corrupt or incomplete.

    ERROR: [EXCEPTION] (scripts/client/VehicleStickers.py, 304):
    Traceback (most recent call last):
      File “scripts/client/VehicleStickers.py”, line 301, in __onClanEmblemLoaded
      File “scripts/client/VehicleStickers.py”, line 258, in __doAttachStickers
    RuntimeError: PyStickerModel::setTextureData – failed to load texture from input data, texture contents may be corrupt or incomplete.

    NOTICE: [NOTE] (scripts/client/game.py, 449): [SPACE] Loading space: spaces/h14_FEvent_2016
    ERROR: Traceback (most recent call last):
    ERROR:   File “scripts/client/gui/shared/utils/scheduled_notifications.py”, line 78, in _onNotification
    ERROR:   File “scripts/client/gui/shared/utils/scheduled_notifications.py”, line 81, in __processNotification
    ERROR: TypeError: ‘NoneType’ object is not callable
    INFO: PostProcessing.Phases.fini()

    ——————————————————————————————/

     

Viewing 15 posts - 181 through 195 (of 201 total)