Rocketman

Forum Replies Created

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • in reply to: Red ball mod #110144
    Rocketman
    Member

    So i tried to use the tracer mod to spot the enemy arty, but it doesn’t show it, only the spotted tanks leave tracers(which is kinda useless). I’ve never catched the arty’s tracer, even tough I scanned the spawn area where the artys usually stands.

    I also tried Prostonoob’s 9.15.01 mod,  didn’t worked.

    Warlances redball mod only shows the enemy tanks last spotted position, witch is kinda meh…

    in reply to: Red ball mod #110143
    Rocketman
    Member
    11 hours ago, soulza said:

    try prostonoob version it works for me :)

    Is there a 9.15.1 version of Prostonoob’s redball, or is the 9.15.0.1 works fine with the new client? 

    Thanks for the info in advance! 

    in reply to: Red ball mod #110141
    Rocketman
    Member

    Well, I tried the tracer mod thingy (for the 9.15.1 client). Sometimes it shows where the arty shot, for a very small time (the tracer disappears after 2-3 seconds), sometimes not. However it always show the visible enemy’s tracers, so I guess it is working somehow. 

    The new redball also doesn’t work. Looks like I have to learn coding in python to solve this.

    I also tried Warlances 9.15.1 red ball mod. It never showed the enemy arty’s postion, like in the video Apollo linked. It only showed already spotted tanks last postion where they made a shot.

    Also tried wotspeak’s 9.15.1 red ball mod, it didn’t showed anything.

    All attempts made with a clear res_mods folder

    Cheers!

    in reply to: Red ball mod #110140
    Rocketman
    Member

    Thank you guys for the reply!

    <a contenteditable="false" data-ipshover="" data-ipshover-target="/?app=core&module=members&controller=profile&id=2735&do=hovercard” data-mentionid=”2735″ href=”/?app=core&module=members&controller=profile&id=2735″ id=”ips_uid_6464_6″ rel=””>@soulza thanks for the explanation! I’ll try to install a tracer mod for the redball. Right now I’m playing with the french arty line, at T4, so maybe the artys in this tier are low calibre, so the tracer mod won’t recognize them. I’ll try it anyway.

     <a contenteditable="false" data-ipshover="" data-ipshover-target="/?app=core&module=members&controller=profile&id=1425&do=hovercard” data-mentionid=”1425″ href=”/?app=core&module=members&controller=profile&id=1425″ id=”ips_uid_6464_7″ rel=””>@Apollo  thank you for the vid! I appriciate it, but by explaining how it works I meant explaining how the code works. For e.g.: the code detects when a projectile pierced a certain high point, and then it shows where is that point.

    I’ll post my results in the evening when I get home, I’m at work right now.

    Have a nice day! 

     

Viewing 4 posts - 1 through 4 (of 4 total)