Hawg
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HawgMember
[ 7.8.7, 4.15 ] Hawg’s Alternative XVM 1.4.1.2
HawgMemberHawg mods Index Updated to 1.4.1.2
HawgMember19 hours ago, Sailor said:Found it. respackagesmisc.pkg.
Open it (7zip).
Look for systemmapswg_emblem.dds
I found it
HawgMemberHawg’s WG Old Style Battle Results
This mod changes the stock battle Results into Wargaming Old style Battle Results Before 1.4.1.0 update, A different Tank picture for each type of results. Easy to install.
HawgMemberOn 3/28/2019 at 6:49 PM, Sailor said:You know I can’t remember. But I have it in res_mods1.4.1.0systemmaps as a .dds file.
I still trying to find that File 😕
HawgMember3 hours ago, soulza said:thanks for the info , we had another update since monday lol fecking wargaming , gun sight is personal choice i think same as shopping trollies in world of tanks i will not ever drive one , i think they are worse than arty for the game , imagine in real life one of those little feckers side scrapping a mause ? never ever happen
Way it looks might be another update Monday 1.4.1.2 also to Kick off Frontline
HawgMember1.4.1.0 update
HawgMember1.4.1.0. update
HawgMember1.4.1.0 update
HawgMemberUpdated 1.4.1.0
I am still working on updating Battle results
HawgMember[ 7.8.5, 25.3.19 ] Hawg’s Alternative XVM 1.4.1.0 NA/RU
File : 3.25_1.4.1.0
Hawg’s WOT Discord Mod Tech & Questions
DOWNLOAD Curse.com
Wghub.net Still in que
HawgMemberAhh
HawgMember3 hours ago, soulza said:That change that also and advg damage
Here is fix
“avgDamage”: {
“enabled”: true,
“updateEvent”: “PY(ON_TOTAL_EFFICIENCY)”,
“x”: -170,
“y”: 30,
“screenHAlign”: “center”,
“align”: “right”,
“shadow”: { “distance”: 1, “angle”: 90, “alpha”: 80, “blur”: 5, “strength”: 1.5 },
“textFormat”: { “size”: 15, “align”: “center” },
“format”: “{{py:xvm.total_hp.avgDamage(‘{{l10n:avgDamage}}: ‘,{{py:xvm.totalDamage}})}}”
},
// Threshold necessary for achievements “High caliber”.
“mainGun”: {
“enabled”: true,
“updateEvent”: “PY(ON_TOTAL_EFFICIENCY)”,
“x”: 170,
“y”: 30,
“screenHAlign”: “center”,
“shadow”: { “distance”: 1, “angle”: 90, “alpha”: 80, “blur”: 5, “strength”: 1.5 },
“textFormat”: { “size”: 15, “align”: “center” },
“format”: “{{py:xvm.total_hp.mainGun(‘{{l10n:mainGun}}: ‘,{{py:xvm.totalDamage}})}}”
},HawgMemberDid you see the changes they made in PlayersPanel.xc ?
[PLAYERS PANEL]
* renamed option in the sections “playersPanel”/”short”, “medium”, “medium2”, “large”:
“vehicleIconXOffsetLeft” -> “vehicleIconOffsetXLeft”
“vehicleIconXOffsetRight” -> “vehicleIconOffsetXRight”
“vehicleLevelXOffsetLeft” -> “vehicleLevelOffsetXLeft”
“vehicleLevelXOffsetRight” -> “vehicleLevelOffsetXRight”
“fragsXOffsetLeft” -> “fragsOffsetXLeft”
“fragsXOffsetRight” -> “fragsOffsetXRight”
“rankBadgeXOffsetLeft” -> “rankBadgeOffsetXLeft”
“rankBadgeXOffsetRight” -> “rankBadgeOffsetXRight”
“nickXOffsetLeft” -> “nickOffsetXLeft”
“nickXOffsetRight” -> “nickOffsetXRight”
“vehicleXOffsetLeft” -> “vehicleOffsetXLeft”
“vehicleXOffsetRight” -> “vehicleOffsetXRight” -
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