Keho Blue V 1.10.0.0(updated 9th AUGUST 2020)
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BLACKWOT › Forums › Stats & Other Mods for World of Tanks › Soulzas Corner › Keho Blue V 1.10.0.0(updated 9th AUGUST 2020)
- This topic has 466 replies, 23 voices, and was last updated 5 years, 4 months ago by Sailor.
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21.03.2019 at 13:37 #113749soulzaParticipant
instead of waiting i have been sorting the problems out myself , fixed the players panels (macro change) fixed damage logs both (macro changes) fixed average damage (macro change) the only thing i cant track down and i think i have to wait for an update is the main gun top middle of screenshot is wrong , also noticed the text buttons for the new blueprints are wrong , showing path instead of text this is normally down to a wargaming error as i dont use any mods that would effect this file.
again this is the same file , forget the name of it but its wargaming fault
23.03.2019 at 13:38 #113750soulzaParticipant24.03.2019 at 02:37 #113751masterblaster1Member13 hours ago, soulza said:unfortunately mine looks ok. right know i am using the mods from WGMods_Essentials_for_1.4.1.0_-_1 and phohons inter fsace and it not affected.
P.S. I use this mod until you update yours. I cant play vanilla .
24.03.2019 at 17:31 #113752soulzaParticipanti found the problem it was yassens colored messages as it alters the lc_messages folder , i have my setup working fine i had to alter a few bits of code because of the new macros but all is fine , i am just waitting on a stable xvm release , i am currently using nightly build
25.03.2019 at 12:11 #113753HawgMemberDid you see the changes they made in PlayersPanel.xc ?
[PLAYERS PANEL]
* renamed option in the sections “playersPanel”/”short”, “medium”, “medium2”, “large”:
“vehicleIconXOffsetLeft” -> “vehicleIconOffsetXLeft”
“vehicleIconXOffsetRight” -> “vehicleIconOffsetXRight”
“vehicleLevelXOffsetLeft” -> “vehicleLevelOffsetXLeft”
“vehicleLevelXOffsetRight” -> “vehicleLevelOffsetXRight”
“fragsXOffsetLeft” -> “fragsOffsetXLeft”
“fragsXOffsetRight” -> “fragsOffsetXRight”
“rankBadgeXOffsetLeft” -> “rankBadgeOffsetXLeft”
“rankBadgeXOffsetRight” -> “rankBadgeOffsetXRight”
“nickXOffsetLeft” -> “nickOffsetXLeft”
“nickXOffsetRight” -> “nickOffsetXRight”
“vehicleXOffsetLeft” -> “vehicleOffsetXLeft”
“vehicleXOffsetRight” -> “vehicleOffsetXRight”25.03.2019 at 12:29 #113754soulzaParticipant11 minutes ago, Hawg said:Did you see the changes they made in PlayersPanel.xc ?
[PLAYERS PANEL]
* renamed option in the sections “playersPanel”/”short”, “medium”, “medium2”, “large”:
“vehicleIconXOffsetLeft” -> “vehicleIconOffsetXLeft”
“vehicleIconXOffsetRight” -> “vehicleIconOffsetXRight”
“vehicleLevelXOffsetLeft” -> “vehicleLevelOffsetXLeft”
“vehicleLevelXOffsetRight” -> “vehicleLevelOffsetXRight”
“fragsXOffsetLeft” -> “fragsOffsetXLeft”
“fragsXOffsetRight” -> “fragsOffsetXRight”
“rankBadgeXOffsetLeft” -> “rankBadgeOffsetXLeft”
“rankBadgeXOffsetRight” -> “rankBadgeOffsetXRight”
“nickXOffsetLeft” -> “nickOffsetXLeft”
“nickXOffsetRight” -> “nickOffsetXRight”
“vehicleXOffsetLeft” -> “vehicleOffsetXLeft”
“vehicleXOffsetRight” -> “vehicleOffsetXRight”lol yes i found them
i had to look at the nightly changelogs to work out what had changed but got there in the end , i have only one item thats bugging me now and cant track it down , dont know if its a mod or xvm
25.03.2019 at 13:51 #113755soulzaParticipantupdated to latest version 1.4.1.0
25.03.2019 at 15:38 #113756HawgMember3 hours ago, soulza said:That change that also and advg damage
Here is fix
“avgDamage”: {
“enabled”: true,
“updateEvent”: “PY(ON_TOTAL_EFFICIENCY)”,
“x”: -170,
“y”: 30,
“screenHAlign”: “center”,
“align”: “right”,
“shadow”: { “distance”: 1, “angle”: 90, “alpha”: 80, “blur”: 5, “strength”: 1.5 },
“textFormat”: { “size”: 15, “align”: “center” },
“format”: “{{py:xvm.total_hp.avgDamage(‘{{l10n:avgDamage}}: ‘,{{py:xvm.totalDamage}})}}”
},
// Threshold necessary for achievements “High caliber”.
“mainGun”: {
“enabled”: true,
“updateEvent”: “PY(ON_TOTAL_EFFICIENCY)”,
“x”: 170,
“y”: 30,
“screenHAlign”: “center”,
“shadow”: { “distance”: 1, “angle”: 90, “alpha”: 80, “blur”: 5, “strength”: 1.5 },
“textFormat”: { “size”: 15, “align”: “center” },
“format”: “{{py:xvm.total_hp.mainGun(‘{{l10n:mainGun}}: ‘,{{py:xvm.totalDamage}})}}”
},25.03.2019 at 16:17 #113757soulzaParticipanti changed both but here is the thing i never used maingun with my xvm so when i added it i had two main guns showing the xvm one was correct so its another mod causing it.
25.03.2019 at 17:29 #113758HawgMemberAhh
25.03.2019 at 20:37 #113759masterblaster1Member😬unable to download. no dl button
might want to check it. i double clicked on the dl page and finally the DL option came up. finally got it. 6 hours after i posted this.
29.03.2019 at 02:30 #113760masterblaster1MemberJust want you to know your sight does not work on the wheeled vehicles it causes the tank to be uncontrollable and also it seems to put you into the tank. works fine on others. worked fine last patch. also did not work with the wg mods.
29.03.2019 at 17:11 #113761soulzaParticipantthanks for the info , we had another update since monday lol fecking wargaming , gun sight is personal choice i think same as shopping trollies in world of tanks i will not ever drive one , i think they are worse than arty for the game , imagine in real life one of those little feckers side scrapping a mause ? never ever happen
29.03.2019 at 20:53 #113762HawgMember3 hours ago, soulza said:thanks for the info , we had another update since monday lol fecking wargaming , gun sight is personal choice i think same as shopping trollies in world of tanks i will not ever drive one , i think they are worse than arty for the game , imagine in real life one of those little feckers side scrapping a mause ? never ever happen
Way it looks might be another update Monday 1.4.1.2 also to Kick off Frontline
30.03.2019 at 03:20 #113763SailorMember10 hours ago, soulza said:thanks for the info , we had another update since monday lol fecking wargaming , gun sight is personal choice i think same as shopping trollies in world of tanks i will not ever drive one , i think they are worse than arty for the game , imagine in real life one of those little feckers side scrapping a mause ? never ever happen
Yeah, I hate those fracking Clown Cars with a passion. I’ve hit plenty with HE and they still keep going. I call BS on that crap. When I do kill one, it’s wonderful.
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