blitz4

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Viewing 15 posts - 16 through 30 (of 36 total)
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  • in reply to: Hawg’s XVM ” Color Blind “ #112925
    blitz4
    Member

    Thanks Hawg. Not colorblind either just like the purple as that color doesnt blend so much with the surroundings

    in reply to: Hawg’s XVM ” Color Blind “ #112923
    blitz4
    Member

    Hawg how do you get the purple outline? I am getting gray outline on enemy tanks also spotted tanks is not working

     

     

    in reply to: How to build your own gunsight #110682
    blitz4
    Member

    So if the gun sight I want to change say Achilles doesn’t have a separate folder like the MS one its a bigger pain in the butt then? 

     

    in reply to: Change in credits earned #112195
    blitz4
    Member

    must be every tank I play lol.  Missed that will have to go look thanks

    in reply to: Spotted tank markers #112137
    blitz4
    Member

    Ok went through and changed them all and it works. Thanks guys

    in reply to: Spotted tank markers #112135
    blitz4
    Member

    how do I know which one to pull

     

    In the fonts folder I have xvm regular, xvm symbol normal, xvmzeGnor Reg

     

    in reply to: Spotted tank markers #112133
    blitz4
    Member

    Players panel

     

     * Parameters of the Players Panels (“ears”).
     * Параметры панелей игроков (“ушей”).
     */
    {
      // Definitions (extended format supported, see extra-field.txt).
      // Шаблоны (поддерживается расширенный формат, см. extra-field.txt).
      “def”: {
        // Enemy spotted status marker.
        // Маркер статуса засвета противника.
        “enemySpottedMarker”: {
          // Opacity percentage of spotted markers in the panels. 0 – transparent (disabled) … 100 – opaque.
          // Прозрачность в процентах маркеров засвета в ушах. 0 – полностью прозрачные (отключены), 100 – не прозрачные.
          “alpha”: “{{a:spotted}}”,
          // x position.
          // положение по горизонтали.
          “x”: 88,
          // y position.
          // положение по вертикали.
          “y”: -2,
          // Horizontal alignment
          // Выравнивание по горизонтали
          “align”: “center”,
          // true – x position is binded to vehicle icon, false – binded to edge of the screen.
          // true – положение по горизонтали отсчитывается от иконки танка, false – от края экрана.
          “bindToIcon”: true,
          // enemy spotted status marker format.
          // формат маркера статуса засвета.
          “format”: “<font color='{{c:spotted}}’>{{spotted}}</font>”,
          // shadow (see below).
          // настройки тени (см. ниже).
          “shadow”: {}

    in reply to: Spotted tank markers #112132
    blitz4
    Member

    here is what the test says

    /**
     * Text substitutions.
     * Текстовые подстановки.
     */
    {
      “texts”: {
        // Text for {{vtype}} macro.
        // Текст для макроса {{vtype}}.
        “vtype”: {
          // Text for light tanks / Текст для легких танков.
          “LT”:  “{{l10n:LT}}”,
          // Text for medium tanks / Текст для средних танков.
          “MT”:  “{{l10n:MT}}”,
          // Text for heavy tanks / Текст для тяжелых танков.
          “HT”:  “{{l10n:HT}}”,
          // Text for arty / Текст для арты.
          “SPG”: “{{l10n:SPG}}”,
          // Text for tank destroyers / Текст для ПТ.
          “TD”:  “{{l10n:TD}}”
        },
        // Text for {{marksOnGun}}, {{v.marksOnGun}} macros.
        // Текст для макросов {{marksOnGun}}, {{v.marksOnGun}}
        “marksOnGun”: {
          “_0”: “0”,
          “_1”: “1”,
          “_2”: “2”,
          “_3”: “3”
        },
        // Text for {{spotted}} macro.
        // Текст для макроса {{spotted}}
        “spotted”: {
          “neverSeen”: “”,
          “lost”: “<font face=’xvm’ size=’24’>&#x70;</font>”,
          “spotted”: “<font face=’xvm’ size=’24’>&#x70;</font>”,
          “dead”: “<font face=’xvm’ size=’24’ alpha=’#80′>&#x76;</font>”,
          “neverSeen_arty”: “”,
          “lost_arty”: “<font face=’xvm’ size=’23’>&#x70;</font>”,
          “spotted_arty”: “<font face=’xvm’ size=’23’>&#x70;</font>”,
          “dead_arty”: “<font face=’xvm’ size=’23’ alpha=’#80′>&#x76;</font>”
        },
        // Text for {{xvm-user}} macro.
        // Текст для макроса {{xvm-user}}
        “xvmuser”: {
          // XVM with enabled statistics / XVM со включенной статистикой.
          “on”: “on”,
          // XVM with disabled statistics / XVM со выключенной статистикой.
          “off”: “off”,
          // Without XVM / Без XVM.
          “none”: “none”
        },
        // Text for {{battletype}} macro.
        // Текст для макроса {{battletype}}.
        “battletype”: {
          // Неизвестный бой.
          “unknown”: “”,
          // Случайный бой.
          “regular”: “”,
          // Тренировочный бой.
          “training”: “training”,
          // Ротный бой.
          “company”: “company”,
          // Турнир.
          “tournament”: “tournament”,
          // Клановый бой.
          “clan”: “clan”,
          // Учебный бой.
          “tutorial”: “”,
          // Командный бой.
          “cybersport”: “cybersport”,
          // Бой спецрежима (гонки, футбол и т.п.).
          “event_battles”: “”,
          // Вылазка.
          “sortie”: “sortie”,
          // Бой за укрепрайон.
          “fort_battle”: “fort_battle”,
          // Командный бой: ладдер.
          “rated_cybersport”: “rated_cybersport”,
          // Глобальная карта (ГК)
          “global_map”: “global_map”,
          // Регулярный турнир (ивент) ГК
          “tournament_regular”: “tournament_regular”,
          // Периодический турнир (ивент) ГК
          “tournament_clan”: “tournament_clan”,
          // Песочный PVE, <10 боев
          “rated_sandbox”: “”,
          // Песочный PVE, >10 боев
          “sandbox”: “”,
          // Бой до последнего
          “fallout_classic”: “”,
          // ?
          “fallout_multiteam”: “”
        },
        // Text for {{topclan}} macro.
        // Текст для макроса {{topclan}}
        “topclan”: {
          “top”: “top”,
          “persist”: “persist”,
          “regular”: “”
        }

    in reply to: Spotted tank markers #112130
    blitz4
    Member

    so ideas on why its not? have all xvm fonts installed

    When I try Soulza pack it will work

    in reply to: Spotted tank markers #112128
    blitz4
    Member

    with the alt I get health bars in player panel but not spotted markers, or are the health bars the markers?

    in reply to: Spotted tank markers #112126
    blitz4
    Member

    didn’t work

    in reply to: Obj 252 #112014
    blitz4
    Member

    Andrea I am accounting for that its just that one day the angel stops a E75 but the next day same spot and angel are penned by a T29 twice. Something weird their

     

    in reply to: INFO: markersDeadNormal.xc #109828
    blitz4
    Member

    trying out WorstunicumEU over on Plazs site.

    in reply to: INFO: markersDeadNormal.xc #109826
    blitz4
    Member

    so what would you turn to false to stop information showing up on dead tanks?

    in reply to: How to build your own gunsight #110675
    blitz4
    Member

    its the one anfield had with the blue aiming point

Viewing 15 posts - 16 through 30 (of 36 total)