A_Troll
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A_TrollMember
I’m closing the thread.
A_TrollMemberUse the standard settings. If you want to change the settings read <a href="/index.php?/topic/6689-ewa2-settings-how-to-set-them-up/” rel=””>THIS
A_TrollMember6 hours ago, marine90001 said:would have to check fopr all.. but aim, arty trajectory, tundra
No. I meant. BW plus any OTHER mods?
A_TrollMemberWHYPHY is our hero
A_TrollMemberI wanna bump this coz it’s still kinda true.
A_TrollMember9 hours ago, BobC said:if you suspect you are being spectated and doing nothing wrong then let them believe whatever they wish.
I think he is worried that they will see that he IS using an illegal lock.
A_TrollMemberNot in any current versions that I know of.
A_TrollMemberI haven’t had issues with it but I don’t use it because it will get you banned.
What mods do you use BW + ?
A_TrollMemberEWA2 is the choice. You can set search to manual.
A_TrollMemberKinda popular.
A_TrollMemberSadly it is difficult to motivate people to do it. The people who make (made) good ones still make income from them so why spend the time making it better?
I am sure there are better ways to code aimbots, especially now with the new game engine modules, but getting someone to do that is hard.
A_TrollMemberYawn. It’s Sunday…… lets address this once and for all……………..
This is MY opinion and not a wiki 😐
SAE will usually hit the first shot. EWA2 usually misses the first shot. After that shot (on the same lock) EWA2 will be more consistent.
When using arty or locking very small fast targets SAE will dominate everything. This includes zoomed-out snaps for arty.
EWA is integrated into BWmods and that is a BIG advantage. SAE shows up in python.
EWA 1/2 are easiest to configure but saying that, SAE works best with standard settings.
EWA1/2 need to be tweaked for your client and those settings depend on your PC so sharing settings does not help.
EWA1/2 needs some code re-work because it has difficulty on the first shot. It seems to do an initial lock ABOVE the tank. The second shot seems to lock on a weak-point but not the first. It seems to lock (on turret) and then search for hull after the first delay click. It’s annoying on ridge-lines. Shortening the search time makes the aim-point jerky and it misses anyway.
EWA1/2 The LFD-Hull-Turret function needs to be fixed. It’s annoying. It’s hard to know what you have set and it is questionable if it REALLY works. The compensation values seem to do little because of the weak-point search. Turning the weak point search off (or slowing it down) makes you miss the first shot consistently and causes high shots on ridge-lines.
SAE will hit on ridge lines more often than EWA. I think this is something to do with the reticle-jerk on ridges which is a WG bug. SAE just works in a different way so it is LESS affected.
SAE locks in a different way than EWA. Time for full aim on SAE (Snap) + (aim-time for gun) and on EWA (Snap) + (1 weak-point click) + (aim-time for gun). So, SAE will target faster but EWA will have a better chance at a pen when the gun settles. This does not matter with high-pen guns but in lights and mediums firing gold, SAE will do better.
So. Which one is best? You choose.
A_TrollMember1. EWA2
2. SAE
3. The rest.
A_TrollMemberOooooo…… I thought of something that happened a while back you can try.
In the settings for the zoom…… make sure you have 8 settings for the zoom. e.g. 2,4,8,12,16,24,28,30 (or whatever you want).
I had a problem that it dropped some of the values after an update and it stopped working. When I set it again it worked fine. I don’t know why.
A_TrollMemberNow I understand. As WHYPHY said it must be a mod conflict because mine works fine too. I am using only BWmods.
Try the mod cleaner and reinstall.
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