True or false?
Published by P1P! on
BLACKWOT › Forums › Sales, Feedback and Information › Peer to Peer Technical Support › True or false?
- This topic has 4 replies, 4 voices, and was last updated 8 years, 3 months ago by A_Troll.
-
AuthorPosts
-
15.05.2018 at 18:32 #114558P1P!Member
I apologize for the post in case of being out of place
According to sources related to the team of wg latam they say that in this latest version of the game they added a spy file
Something that facilitates the detection of illegal mods
Is this true or just nonsense?
Also the person who commented this in a meeting mentioned that the developer Shaytan (ZJ) sent him a list of players of our clan that uses said mod
How reliable is the information of this person and how reliable is the privacy of ZJ users?It is worth mentioning that this person according to him was some time a collaborator of ZJ and that there is mutual trust between both
regards
15.05.2018 at 19:17 #114559Son of AsgardParticipantI could not know less sorry, nevertheless after an extensive chat with a good friend which happen to be an international business lawyer an unexpected but actually important question raised. He simply asked me to answer the following question.
Is it prohibited to USE illegal mods or to HAVE THEM ON YOUR CLIENT ?
After him, having mods on your client does in ANY case mean that you have used them during Pub battles, maybe you just use mods with your friends on the training ground in order to see and or learn new tactics, which is NOT MENTIONED NOR PROHIBITED BY WG RULES.
So banning you just because you have illegal mods on your game client is totally illegal for the simple reason that “HAVING THEM” does not prove by any means that you have “USED” them. Only a factual prove of infringement towards game rules justifies banning.
This makes total sense, Most mods have an ON and Off function, so WG has to be able to prove that you have USED illegal mods during public play in order to benefit of unfair superiority.
It’s not because you have a car able to go over 200 km/h that you will be fined just for the fact of owing one. Only if you are caught driving over the limit you can be fined (providing irréfutable prove of the infringement).
Furthermore he thanked me and told me that he will investigate the matter more in depth, as for him the whole spiel looks like a load of cash to collect from Cyprus….
Happy Hunting… 😉
15.05.2018 at 21:30 #114560A_TrollMemberWG wants you to think they have a spy program. They will not deny it because it’s free propoganda. I am intersted in….
20 minutes ago, P1P! said:sources related to the team of wg latam
……. quotes like that make me curious and My quote to that would be…….
QuoteReplay or it didn’t happen !
(You can PM me if you are shy).
Now the question is….. do they?
What would that spy do? It cannot collect data from your PC about installed files or programs running. That is illegal. Do you think a company as large as WG would risk breaking international laws? They have even addressed that in a round-about way saying they are aware that data collection needs changes in domestic laws. The thought that they might only target countries that they CAN detect data would involve multiple game client versions.
Basicly it is this…….. maybe they do….. or maybe they don’t……. but trust me when I say that there are many people playing the game that would notice if that happened……….. wow…… Instant ammo-rack for WG. Buy popcorn and beer coz it will be entertaining.
2 hours ago, P1P! said:Also the person who commented this in a meeting mentioned that the developer Shaytan (ZJ) sent him a list of players of our clan that uses said mod
How reliable is the information of this person and how reliable is the privacy of ZJ users?It is worth mentioning that this person according to him was some time a collaborator of ZJ and that there is mutual trust between both
This rumor has been floating around for a while. It’s a lot of “he said / she said”. No-one has shown proof and no-one has denied it. Is it true? I dunno….. don’t even care. Done is done. Only thing I am pretty sure about is that ZJ mods seem to be detectable. I don’t use them.
15.05.2018 at 21:48 #114561cuntybolloxMember” Do you think a company as large as WG would risk breaking international laws? “…..lol….for real….like they give a fuck about anybody else’s laws when their fellow countrymen go round using radioactive poisons and nerve agents just for basically saying “you’re all a bunch of cunts….I’m off elsewhere”….riiiiight…lol sry bro….
15.05.2018 at 21:54 #114562A_TrollMember2 hours ago, Son of Asgard said:Is it prohibited to USE illegal mods or to HAVE THEM ON YOUR CLIENT ?
After him, having mods on your client does in ANY case mean that you have used them during Pub battles, maybe you just use mods with your friends on the training ground in order to see and or learn new tactics, which is NOT MENTIONED NOR PROHIBITED BY WG RULES.
Errrrr…. I can’t post where and HOW this was said to me…. please trust me……
WG specifically said that loading mods into the game client is how they see “use of illegal mods”. So….. if you have illegal mods installed in the game client…… that is using them and you are violating the EULA. It does not matter what battle mode you use. You may not have them installed.
I can agree that it COULD be better worded but it doesn’t really matter. You agreed to this……..
Quote4.08. Any conduct that is considered by Wargaming staff as disruptive to the gaming experience of others can be sanctioned in accordance to rule 1.04. This conduct includes and is not limited to: malicious and/or intentional in-game harassment, intentional exploitation of in-game mechanics or any action that intentionally goes against or abuses the game design. The application of game restrictions will always be done to protect a positive and fun gaming environment and will be applied after careful investigation and internal deliberation.
That’s pretty much everything. If not……… this……….
Quote1.04. Wargaming.net may suspend, terminate, modify, or delete accounts at any time for any reason or for no reason, with or without notice to the owner of the account. Accounts terminated by Wargaming.net for any type of abuse, including without limitation a violation of these rules or the EULA, will not be reactivated for any reason. For purposes of explanation and not limitation, most account suspensions, terminations and/or deletions are the result of violations of these rules, the End User License Agreement (EULA), or other Wargaming.net policy. Players may cancel any account registered to themselves at any time by following the instructions on the Website. Wargaming.net may stop offering and/or supporting any service at any time.
You agreed to that too.
I think your lawyer friend needs to think about this a bit.
-
AuthorPosts
- You must be logged in to reply to this topic.