Keho Blue V 1.10.0.0(updated 9th AUGUST 2020)

Published by soulza on

BLACKWOT Forums Stats & Other Mods for World of Tanks Soulzas Corner Keho Blue V 1.10.0.0(updated 9th AUGUST 2020)

Viewing 15 posts - 421 through 435 (of 467 total)
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  • #113839
    andreamodding
    Participant

    DL Link?

    #113840
    soulza
    Participant
    21 hours ago, Marian2 said:

    hmm be honest, I dont like it, eyes are paining just from screenshoots, colour are wrong choosen to objects

    each to their own :) i prefer the blue to green for allies i have always played with these colors so to me the green is not nice :)

    #113841
    soulza
    Participant

    will upload to main post (first post)

     

    <iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-controller="core.front.core.autosizeiframe" data-embedauthorid="2735" data-embedcontent="" data-embedid="embed3667045414" scrolling="no" src="/topic/1563-keho-blue-v-1511updated-15th-june/?do=embed” style=”overflow: hidden; height: 387px; max-width: 502px;”>

     

    #113842
    soulza
    Participant

    updated to WOT 1.10.0.0 link on first post :)

    #113843
    soulza
    Participant

    finally sorted out my vehicle icons :) although i got used to the ones i was using recently , i think i still prefer these white sets though,

    simple and to the point :)

    anyone want them let me know and i will post/send

    1.png2.png

    #113844
    Sailor
    Member

    Looks nice.  I like the icons. White looks good. Could you send them to me?

    BTW, are your icons mod specific or can they be used without the mod?

    #113845
    soulza
    Participant
    10 hours ago, Sailor said:

    Looks nice.  I like the icons. White looks good. Could you send them to me?

    BTW, are your icons mod specific or can they be used without the mod?

    the white icons above are left and right ? so would be used with xvm  as xvm has the ability to mirror or not mirror  so you would goto battle.xc in xvm and set mirroredvehicleicons = false , if you were using icons without text you could use one set and leave the mirrored to true. saying that WOT does not actually use the icons it uses the battle atlases so files are really small so this set of icons would be used with xvm only.

     

    #113846
    soulza
    Participant

    and ………………..this is how we do it :)

    1. go into your XVM config and open battle.xc  set this to false “mirroredVehicleIcons”: false,

    2. copy and paste the iconset.xc file into your XVM config folder and over write existing.

    3. copy and paste the atlases folder from the download to your res_mods/1.10.0.0/gui/flash folder.

    thats it your done :)

     

    http://gerwyn.xyz/apks/WOT/vehicle icons white.zip

     

    #113847
    soulza
    Participant

    i have been making this layout  to fit widescreen monitors , not 100% yet but dam close

    shot_007.jpgshot_008.jpgshot_009.jpgshot_011.jpg

    #113848
    Sailor
    Member

    I’ve asked this before but can’t find the thread.  Where is the setting for the circled items? I need to shift them a little.

     kK0CoMi.png

    #113849
    soulza
    Participant

    yes both are xvm related , go into your xvm config folder

    all settings will be in widgetsTemplates.xc  

    from line 144 onwards are the settings for in hanger items

    for the clock it starts at 146:-

    “clock”: {
        // Show clock in hangar.
        “enabled”: true,
        // layer – “bottom”, “normal” (default), “top”.
        “layer”: “top”,
        “type”: “extrafield”,
        “formats”: [
          {
            “updateEvent”: “ON_EVERY_SECOND”,
            // Horizontal position.
            “x”: 350,
            // Vertical position.
            “y”: 5,

               // Width.
            “width”: 232,
            // Height.
            “height”: 173,           
            // Horizontal alignment of field at screen (“left”, “center”, “right”).
            “screenHAlign”: “center”,
            // draw border with specified color (macros allowed) (default: null)
            “borderColor”: null,
            //  draw background with specified color (macros allowed) (default: null)
            “bgColor”: null,      
            // shadow settings
             “shadow”: { “enabled”: true, 
             “distance”: 3, 
             “angle”: 3, 
             “color”: “0x000000”, 
             “alpha”: 90, 
             “blur”: 1,
             “strength”: 2},
            // it applies global style to HTML in “format”; note, that defined font attributes in “format” override those in “textFormat”
            “textFormat”: { “align”: “right”, “valign”: “top”, “color”: “0xe6ac00” },
            // displayed text field data (HTML allowed, macros allowed) (default: “”)
               “format”: “<font face=’gunplay’><textformat leading=’-38′><font size=’36’>{{py:xvm.formatDate(‘%H:%M’)}}</font><br></textformat><textformat rightMargin=’85’ leading=’-2′>{{py:xvm.formatDate(‘%A’)}}<br><font size=’15’>{{py:xvm.formatDate(‘%d %b %Y’)}}</font></textformat></font>”     
          }
         
        ]
      },

      ok a few pointers , the clock is lined from the top center so x:350 and y:5 mean its 350 pixels from the middle of your screen and 5 pixels down the screen  you should be able to work off that , the actual content is near the bottom to do with font ,color size etc.

     

    the server ping and status however is not in there , you need to go into hanger.xc and from line 102 onwards is the ping servers code ,  there is quite a bit to look at here but i think main settings you are after are the X and Y co ords ?  if so note this time i used align left meaning that x:570 is 570 pixels from the left of your screen and y is 2 pixels from the top as seen in lines 105 and 106 ,

    “pingServers”: {
          “enabled”: true,
          “updateInterval”: 10000,
          “x”: 570,
          “y”: 2,

          “hAlign”: “left”,
          “vAlign”: “top”, 
          “layer”: “top”,
          “showTitle”: true,
          “showServerName”: true,
          “alpha”: 100,
          “delimiter”: “: <font face=’Webdings’>~</font>”,
          “maxRows”: 4,
          “columnGap”: 10,
          “fontStyle”: {
            “name”: “gunplay”,
            “size”: 13, 
            “bold”: true,  
            “italic”: false, 
            “color”: {
               “great”: “0xD042F3”,    // Excellent original = 0xFFCC66, my = 0x00FF21, rating = 0xD042F3
              “good”: “0x60FF00”,    //                       = 0xE5E4E1,    = 0x0094FF,        = 0x60FF00
              “poor”: “0xFE7903”,    //                    = 0x96948F,    = 0xFF006E,        = 0xFE7903
              “bad”: “0xFE0E00”        //                    = 0xD64D4D,    = 0xFF6A00,        = 0xFE0E00
            }
          },
          “threshold”: {
            “great”: 35,
            “good”: 60,
            “poor”: 100
          },
          “shadow”: {
            “enabled”: true,
            “color”: “0x000000”,
            “distance”: 0,
            “angle”: 0,
            “alpha”: 70,
            “blur”: 4,
            “strength”: 2
          }
        },

    also you will need to edit these settings below for the online servers (there are two lots of settings)  do the above first and get it lined up how you want it and then make a note of how many pixels you moved it , then use that number on the settings below, this looks quite complicated but its not .


         “onlineServers”: {
         
          “enabled”: true,
          
          “x”: 440,
          “y”: 2,

         
          “hAlign”: “left”,
        
          “vAlign”: “top”,
         
          “alpha”: 100,
         
          “delimiter”: “: <font face=’Webdings’>~</font>”,
        
          “maxRows”: 4,
         
          “columnGap”: 10,
         
          “leading”: 0,
          “layer”: “top”,
          “showTitle”: true,
          “showServerName”: true,
          “topmost”: true,
         
          “showTitle”: true,
       “showServerName”: true,
       
          “fontStyle”: {
         
            “name”: “gunplay”,
            “size”: 13,         // ??????
            “bold”: true,      // ??????
            “italic”: false,    // ??????
           
            “color”: {
              “great”: “0x60ff00”,  // ????????
              “good”:  “0xF8F400”,  // ???????
              “poor”:  “0xFE7903”,  // ??? ????
              “bad”:   “0xFE0E00”   // ??????
            },

            “markCurrentServer”: “underline”
         },

          “threshold”: {
            “great”: 30000,
            “good”: 10000,
            “poor”: 3000
          
          },
         
          “shadow”: {
            “enabled”: true,
            “color”: “0x000000”,
            “distance”: 0,
            “angle”: 0,
            “alpha”: 70,
            “blur”: 4,
            “strength”: 2
          }
        },
     
        “serverInfo”: {
      
          “enabled”: true,
         
          “alpha”: 100,
        
          “rotation”: 0
        },    

     

     

    #113850
    soulza
    Participant

    lol i just looked at the above and it may seem a little daunting , for the last 18 months or so i have been doing edits on android apps so this to me looks quite logical but i understand if it looks a bit off putting

    #113851
    Sailor
    Member
    16 hours ago, soulza said:

    lol i just looked at the above and it may seem a little daunting , for the last 18 months or so i have been doing edits on android apps so this to me looks quite logical but i understand if it looks a bit off putting

    Not a problem. Easy, peasy. I forgot the settings were in the hanger and widgets files. 🤦‍♂️

    Edit: Got it fix.

    #113852
    Sailor
    Member

    Where is the BO config panel? I don’t see anything in the game.

    Also what specific mods did you included. Is one a fog/glare remover?

    #113853
    soulza
    Participant
    3 hours ago, Sailor said:

    Where is the BO config panel? I don’t see anything in the game.

    Also what specific mods did you included. Is one a fog/glare remover?

    i myself use blackwot mods , so apart from XVM and stats mods like battle results,team win chance in battle , battle observer middle panel , and a mod to show how you have scored in wn8 per battle i  dont think there is much need to use any other mods to be honest , BWOT pretty much has it covered :)

     

     

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