[iO] Information Overlord XVM Config
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BLACKWOT › Forums › Stats & Other Mods for World of Tanks › XVM: eXtended Visualization Mod › Black WOT Members XVM Configurations › ORT XVM Config › [iO] Information Overlord XVM Config
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17.04.2016 at 21:54 #109786ORTMember


This is just another one of them XVM configs but with loads of information. Love it, or hate it.
XVM version 6.3.1-RELEASE Build 5713
WOT version 0.9.15 #19
iO config version 9.15 dated 1June 2016
FEATURES
– Team colors: Blue for ally, red for enemy
– OTM kill announcer for your kills in rising damage text, First Blood, Double Kill, Triple Kill, …Monster Kill, Killing Spree, Rampage, etc., depending on the number of kills, now up to 15 kills.
– Player’s own frag counter with kill awards/medals announcer on players panel.
– Custom vehicle contour icons with class, tier, national insignia and name.
– Save username and password (gui_settings.xml) [ for ASIA server players ]
See screenshots in spoilers for all the features included. Click on images to zoom fitted to your screens. !!! WARNING !!! Image files are file size heavy,
CHANGELOG
v9.15 – 01 June 2016
Configuration-related changes:
– BUI: Added battle interface labels for a possible Top Gun Battle Hero Award, Radley-Walter’s Medal, Pool’s Medal, and Raseiniai Heroes’ Medal. Added label for vehicle stats.
– PP and MM: Added XMQP (data exchange between allies) indicators for XMQP-enabled allies, sixth sense perk, spotted, and overturned vehicles. Note that the XMQP feature is experimental.
– Enabled win chances next to debug (FPS) panel.
– Added female voice warnings for imminent battle end at 5 minutes, 3 minutes, 1 minute, 30 seconds, and 5, 4, 3, 2, 1 seconds.
– Implemented EVENT SOUNDS: sixth sense, gun reloaded, enemy sighted for team, ammo rack damage, fire alert, enemy and ally capturing bases, gun intuition, sight convergence, critical damage, imminent end of battle ( 5 mins, 3 mins, 1 min, 30 secs, 5-4-3-2-1 secs).XVM changelog:
XVM-6.3.1:
* bug fixes
* total hp indicator implemented using battleLabels and py_macro
* py_macro: changed export definition:
was: @xvm.export(‘xvm’, ‘xvm2sup’)
now: @xvm.export(‘xvm.xvm2sup’)
* py_macro: add ‘deterministic’ argument to export definition to mark function as
deterministic or not (default: deterministic=True)
* carousel filters reworked[FIXES]
* fixed “useStandardLabels” option[CONFIG]
* removed options:
“minimap”/”circles”/”enabled” – duplicates “minimap”/”useStandardCircles”
“minimap”/”lines”/”enabled” – duplicates “minimap”/”useStandardLabels”
“minimap”/”labels”/”enabled” – duplicates “minimap”/”useStandardLines”
* moved color settings option for total hp indicator:
“battle”/”totalHP”/”colors” > “colors”/”totalHP”
* removed obsolete config section “battle”/”totalHP”XVM-6.3.0:
* adaptation to WoT 0.9.15[MAJOR UPDATES]
* added new type of macro – dynamic macros calculated in the python:
python functions are loaded from res_mods/configs/py_macro/*.py with decorator @xvm.export(a, b)
E. g. get %SUP for xTE:
{{py:xvm.xvm2sup(‘{{xte}}’)|==}}
res_mods/configs/py_macro/xvm.py:
xvm2sup = […]
@xvm.export(‘xvm’, ‘xvm2sup’)
def XvmScaleToSup(x=None):
if x is None or x == ”:
return None
x = 100 if x == ‘XX’ else int(x)
return xvm2sup[max(0, min(100, x-1))]
* config section “captureBar” completely reworked, without backward compatibility
* capture bar macros names was changed, formatting possibilities added[CONFIG]
* removed option “camera”/”noScroll” – implemented in client
* removed option “login”/”skipIntro” – implemented in client
* new options “sounds”/”xvm_battleEnd_*” – sound notifications informing about the imminent end of the battle
* new config file “xmqp.xc” for XMQP services settings[XMQP]
* accurate minimap cell clicksXVM-6.2.2:
[MAJOR UPDATES]
* added new sections “battleLabels”, “battleLabelsTemplates” for custom labels on battle interface window
* new xmqp feature for exchanging data between players (experimental):
new macros:
{{x-enabled}} – player have xmqp service enabled
{{x-sense-on}} – player studied “sixth sense” perk
{{x-spotted}} – player vehicle is spotted
{{x-fire}} – fire in vehicle
{{x-overturned}} – player vehicle is overturned
{{x-drowning}} – player vehicle is drowning[CONFIG]
* added option “battle”/”allowLabelsOnBattleInterface” – enable custom labels on battle interface window
* added option “hotkeys”/”battleLabelsHotKeys” – use hotkeys in custom labels on battle interface window[MACROS]
* added macros {{chancesStatic}} – win chances at battle (static)
* added macros {{chancesLive}} – win chances at battle (live)———————————————————————-
v19.14.3 – 01 April 2016 – ADAPTATION TO WOT v0.9.14.1 #146
XVM-6.2.1.2 Build 5326:
* adaptation to WoT 0.9.14.1
* added option “camera”/”startZoom” – start zoom value (null for default behavior – last used zoom)
* added macros {{xtdb}}, {{c:xtdb}}, {{a:xtdb}}, {{v.xtdb}}, {{v.c_xtdb}} – average damage in XVM ScaleXVM-6.2.1.1:
* added section “battle”/”totalHP”
* added option “enabled” in the minimap label settings with global macros support
Configuration-related changes:
– Updated contour icons for leKpz M 41 90 GF, IS 8-Ball, and others.
– Enabled Team HP on frags bar.
DOWNLOAD AND INSTALLATION
Filename: iO_XVM_cfg_v9.15.zip
Size: 38 MBfor WOT game client version 0.9.15 #19Extract archive using WinZip or WinRaR. Copy contents to your res_mods folder, usually c:/Games/World_of_Tanks/res_mods.
REQUIRED FONTS
Although iO has adapted XVM’s embedded fonts ‘xvm’ and ‘mono’, other fonts are still required and are included in the archive. To install them, right-click on the font and click “Install“.
Spoiler
PLAYERS PANELS Updated for iO v4.0
Spoiler
MINIMAP [ normal and zoomed left-CTRL modes ]
Spoiler
OVER TARGET MARKERS [ OTMs ]
Spoiler




OTM KILL ANNOUNCER AND ACTION OTMs and BATTLE INTERFACE LABELS FOR ACHIEVED AWARDS
Spoiler

BATTLELOADING SCREENS
Two versions to choose from. 1-FULL: Stats displayed in real values. 2-STARS: Stats are displayed in color coded stars.
Spoiler

PLAYERS STATISTICS SCREEN Screen [ TAB mode ]
Spoiler
HANGAR USER INTERFACE
Spoiler
CAPTURE BARS
Spoiler
VEHICLE CONTOUR ICONS [ used in Players Panels, Battleloading Screen, and Players Statistics Screen ]
Default is colored vehicle icons.
HOWTO change to gray icons:
Using Notepad++, edit ‘res_mods/0.9.8/configs/xvm/iO/iconset.xc‘ to show
“iconset”: ${“iconset/iconset-GRAY.xc”:”iconset”}
//”iconset”: ${“iconset/iconset-COLORED.xc”:”iconset”}
COLORED vehicle iconsSpoiler
GRAY vehicle iconsSpoiler
Optional YELLOW MEDIUM vehicles Contour Icons !!! UPDATED for WOT 0.9.14 !!!
Option for yellow medium vehicles for better contrast against red heavy vehicles.
Download from MEDIAFIRE or DROPBOX. filename: OPTION-yellow-mediums.zip filesize: 6 MB
Spoiler
NOTICES, PLEASE READ.
This configuration does not use the {{r}} macro anywhere. Whatever settings you do on your Personal Cabinet at the XVM website [with regards to stats displayed] will not have any effect on this XVM configuration.
Spoiler
17.04.2016 at 22:03 #109787soulzaParticipantlove this config simply the best if you love stats.
18.04.2016 at 16:00 #109788GeeParticipantVery Very Nice XVM Config. (But very much Informations 😀 )
01.06.2016 at 11:32 #109789ORTMemberUPDATED
v9.15 – 01 June 2016
Configuration-related changes:
– BUI: Added battle interface labels for a possible Top Gun Battle Hero Award, Radley-Walter’s Medal, Pool’s Medal, and Raseiniai Heroes’ Medal. Added label for vehicle stats.
– PP and MM: Added XMQP (data exchange between allies) indicators for XMQP-enabled allies, sixth sense perk, spotted, and overturned vehicles. Note that the XMQP feature is experimental.
– Enabled win chances next to debug (FPS) panel.
– Added female voice warnings for imminent battle end at 5 minutes, 3 minutes, 1 minute, 30 seconds, and 5, 4, 3, 2, 1 seconds.
– Implemented EVENT SOUNDS: sixth sense, gun reloaded, enemy sighted for team, ammo rack damage, fire alert, enemy and ally capturing bases, gun intuition, sight convergence, critical damage, imminent end of battle ( 5 mins, 3 mins, 1 min, 30 secs, 5-4-3-2-1 secs).See first post for download links.
Battle Interface Labels for achieved awards

XMQP features
01.06.2016 at 14:58 #109790soulzaParticipanti still cant get the new stuff to show in either players panels or over target markers , it seems totally off ?
01.06.2016 at 15:09 #109791ORTMemberEver since the 9.15 patch, I can’t get them to work either. They were working in the 9.15 CT server though. I’ve not read anything on the XVM nightly forums. I think they are totally off. I also read on PK’s site that the XMQP feature is one of the reasons of CTDs these days.
23.09.2022 at 05:01 #109792SpellyParticipantNot working put this off website!!!!
24.09.2022 at 02:09 #109793A_TrollMemberNo.
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