Hawg Alternative XVM + GunSights Pro 1.8.0.1
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BLACKWOT › Forums › Stats & Other Mods for World of Tanks › XVM: eXtended Visualization Mod › Black WOT Members XVM Configurations › Hawg Alternative Xvm › Hawg Alternative XVM + GunSights Pro 1.8.0.1
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16.05.2018 at 08:17 #112606HawgMember21 hours ago, soulza said:
reference the image clocks in garage , I remember a while back trying to do something along these lines but kept hitting a brick wall ,what i wanted was when you select say a french tank ,a french garage or flag would load into garage ,then if you selected say a UK tank the british flag would be displayed in garage. I went along the lines of trying to do it with the hanger changer mod but didnt have much luck ,being able to change the clock background to the country of the tank selected would be a very good addition. you may be able to do this by using another method i dont know but will have a look when i have time.
Sounds Like a good ideal,But I’m not sure what direction to go.
I will play around with that and let you know if I can do anything with that ideal I say something to 150 also , if I can get him get his head out of Armor Warfare
Now ktulho on Korean Random https://koreanrandom.com/forum/profile/17624-ktulho/
He would be the person to ask he knows alot
He is the one that came up with safeshot and gunsights for Xvm
16.05.2018 at 11:57 #112607soulzaParticipanti have not looked in a while but tank carousel may be able to do this by calling routines for the clocks?
or the widgetstemplate.xc ? within this file there are the clock settings that are set to update event every second , i am wondering if you added another section to update clock background ? i am sure its doable will have a gander at it using your backgrounds.
16.05.2018 at 14:02 #112608HawgMemberI bet that would work
17.05.2018 at 10:22 #112609HawgMemberI got up this morning at 2:30 Am, like normal for work,I updated my Xvm and uploaded to my main project page only had time to post Alt download link in my comments, before I had to leave for work.So if you want my Xvm click link below than look in comments, the alt link is there.Thats best I could do on my phone right now 😉.I will post main link tomorrow morning. The Mainframe is good to go
http://www.curseforge.com/worldoftanks/wot-mods/hawgs-alternative-xvm
17.05.2018 at 15:13 #112610soulzaParticipantsorted it be it images are not the best i need to find better flags will try in morning,
all you need to do is add this to your clock background routine
“format”: “<img src=’cfg://soulzaskehoblue/img/nation/{{v.nation}}.png’ width=’250′ height=’159′>”
of course with your own path to the image folder
17.05.2018 at 17:50 #112611HawgMember2 hours ago, soulza said:sorted it be it images are not the best i need to find better flags will try in morning,
all you need to do is add this to your clock background routine
“format”: “<img src=’cfg://soulzaskehoblue/img/nation/{{v.nation}}.png’ width=’250′ height=’159′>”
of course with your own path to the image folder
That looks good ! Simple code of line.Have you look in package >gui>flash> flag lib. swf it has a pretty good assortment of flags in it
18.05.2018 at 08:48 #112612HawgMemberFri 5/18
ChangeLog
1.0.1.1 update
Xvm 7.6.1
– DamagLog is disable in Frontline
– Reworked HawgPen
– Renamed all HawgPen Folders to help Id the folder function
– Added new folder to HawgPen
– The MainFrame Now you can turn Off everything in Xvm in the HawgPen > _MainFrame ,10 folders indside the MainFrame .
each folder will turn off Xvm function completely ,It will run Wot stock when turn off.
– Camera
– CaptureBar
– Carousel
– Clocks
– DamageLog
– Hitlog
– MiniMap
– Over_Tank_Markers
– PlayersPanel
– Sounds
Also Added 2 other HawgPen Folders
– Hangar_Crew_AutoReturn
– Hangar_Equip_AutoReturn
19.05.2018 at 18:11 #112613HawgMemberSat 5/19
Added 2 new Function To the Hangar ,Nation Tanks Flags & Tank Battles ,You can turn both on/off in HawgPen
– Added to HawgPen 2 new Folders
– Hangar_Tank_NationFlags
– Hangar_TankBattles
Note: Alt Clock will not have the new function ,They be be added soon.
5/18
1.0.1.1 update
Xvm 7.6.1
– DamagLog is disable in Frontline
– Reworked HawgPen
– Renamed all HawgPen Folders to help Id the folder function
– Added new folder to HawgPen
– The MainFrame Now you can turn Off everything in Xvm in the HawgPen > _MainFrame ,10 folders indside the MainFrame .
each folder will turn off Xvm function completely ,It will run Wot stock when turn off.
– Camera
– CaptureBar
– Carousel
– Clocks
– DamageLog
– Hitlog
– MiniMap
– Over_Tank_Markers
– PlayersPanel
– Sounds
Also Added 2 other HawgPen Folders
– Hangar_Crew_AutoReturn
– Hangar_Equip_AutoReturn
23.05.2018 at 18:14 #112614BobCMemberWhat a superb pack and it is IMHO your best one to date. Simple and easy to use with a comprehensive “idiots guide” that I love and used.
As we both know from way back in days of old I am a great fan of Roughnecks/Maggz gunsight. One of the recent ones I was given contain Wot.mod files and I am asking if they will be compatible with your pack?
The files are:
24.05.2018 at 09:23 #112615HawgMember16 hours ago, BobC said:What a superb pack and it is IMHO your best one to date. Simple and easy to use with a comprehensive “idiots guide” that I love and used.
As we both know from way back in days of old I am a great fan of Roughnecks/Maggz gunsight. One of the recent ones I was given contain Wot.mod files and I am asking if they will be compatible with your pack?
The files are:
If they are 1.0.1.1 compatible, They should work ,If any of my gunsights overlaying anything just turn what part is overlaying, off in the Hawgpen GunSights folder.
24.05.2018 at 12:12 #112616soulzaParticipantside note on the roughnecks gunsight ,i have it in my download and it looks like the version i have is different from the one on frostzone ,it may be worth checking you have the latest version.
24.05.2018 at 12:47 #112617BobCMemberBrilliant. Thanks.
Your newest folder for R……..’s gunsight was accidently emptied but the other one still works fine.
My old chestnut about player names on mini-map and how to increase the size to about font 14 still remains. It’s now an age thing that and the old mark 1 eyeballs are losing their vision.
Can I presume to find them as files ending .xc?
What’s the difference between: “textFormat”: and font. I see the 1st is usually size 8 and font around 10+ I always meant to ask for advice from you on that.
ps: 9191_Maggz is working a treat with no faults and it’s not from frost zone
25.05.2018 at 09:31 #112618HawgMember20 hours ago, BobC said:Brilliant. Thanks.
Your newest folder for R……..’s gunsight was accidently emptied but the other one still works fine.
My old chestnut about player names on mini-map and how to increase the size to about font 14 still remains. It’s now an age thing that and the old mark 1 eyeballs are losing their vision.
Can I presume to find them as files ending .xc?
What’s the difference between: “textFormat”: and font. I see the 1st is usually size 8 and font around 10+ I always meant to ask for advice from you on that.
ps: 9191_Maggz is working a treat with no faults and it’s not from frost zone
I worked on minmap name font size for few min before I had to go to work .
I set it at size 14 but the names lose there color it changes to white but the icon stays the right color,I will have to work on more when I got more time.
I made a link for you to try what I got so far if you want it
Also I going Upload Xvm Update Saturday morming for WOT nano patch update XVM 7.6.2
25.05.2018 at 12:32 #112619soulzaParticipantWhat’s the difference between: “textFormat”: and font. I see the 1st is usually size 8 and font around 10+ I always meant to ask for advice from you on that.
The difference is or i should say the method xvm uses goes like this ,
“textFormat”: { “align”: “right”, “valign”: “center”, “color”: “0x0066ff”, “size”: 15 },
“format”: “<font face=’gunplay’ size=’25’ >{{py:xvm.formatDate(‘%I:%M ‘)}}</font><font face=’gunplay’ size=’22’>{{py:xvm.formatDate(‘%p’)}}</font>”
you will normally see textformat then format directly beneath it , consider TEXTFORMAT as the default setup for this particular item of code ,the FORMAT is what your changing to what you want to be displayed if you did not put any font size in FORMAT it will use the TEXTFORMAT size by default,same with color and fontface , it uses this method for if you had say 10 items to display and only wanted to change some of the font sizes and colors.
hope this clears it up a little.
edit:-
this is version i have in battle, with quarter circle pen indicator bottom right of middle ,also battle observer has flight time and distance to target that goes nicely
25.05.2018 at 12:36 #112620soulzaParticipantref the minimap names i think that is minimap data ? not sure wil check as i need to change my colors to blue
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