EWA2 discussion thread.

Published by A_Troll on

BLACKWOT Forums Backup Post Old Post Backup EWA2 discussion thread.

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #115394
    A_Troll
    Member

    Because of most of this happening in the shout box, let’s move the discussion here to make it tidy.

    —–Discussion about Turret/Hull/Tracks not working.

    Yes it works……. sort of…….. lol. Hull and tracks can be selected with Alt+1 and Alt+2 and the aimpoint moves to that point. Turret (Alt+3) did not work. (We tried a few times with different settings variations to try and figure out why Alt+3 was not working).

    If you are not getting these modes to work, it might be because you are below Max distance for aiming chassis“. (Standard setting 100M). The first time I tried this and it didn’t work I was below 100M and I thought it was because of that. This time it worked although the behavior of the Alt key changed below 100M. (See below).

    The “Alt” hotkey, (called “Hotkey to toggle normal/alternative mode”), does nothing OVER 100M but under 100M it switches between center hull and a tracking-shot. This is sort of annoying because when you change modes (e.g. hull to tracks with Alt+1 or Alt+2) the reticle flicks to a tracking shot as soon as you press “Alt”. (If you are looking at the target from the front or back it will flick down and left or down and right). I’m pretty sure that the Max distance for aiming chassis triggers the “normal/alternative mode on Alt”.

    A little confusing but now we know.

    So….. Hull and tracks work (Alt+1 and Alt+2) but not turret (Alt+3) in the current version of EWA.

     

    #115395
    A_Troll
    Member

    Little update………

    The developer is informed. I will post more when I get information.

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.