Elements or (snippets) reloaded

Published by soulza on

BLACKWOT Forums Sales, Feedback and Information Peer to Peer Technical Support Elements or (snippets) reloaded

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  • #109773
    soulza
    Participant

    Tutorial on elements how to do

     

    Elements or the old snippets are a part of XVM that are seldom used ,

     

    the reasons for this is simple ,

     

    A.  they are fiddly little feckers to get right

     

    B. when you set the configs ,they are only good for one resolution

     

    for this exercise i will be using 1920×1200 res.

     

    xvm/configs/whos ever you have/……….

     

    your folder may still be named snippets ,just rename it to elements

     

    pre_1407963405__capture.png

     

     

     

    To get xvm to load the elements we need to open battle.xc and set its path:-

     

     

     

    pre_1407963737__capture.png

     

     

     

    after you do this ,now when XVM loads and goes through the bootup ,it reads the battle.xc file and finds the line above ,the line is telling XVM

     

    to go to a folder called elements and to read a file named elements.xc in that folder, so lets take a look at the elements folder

     

     

     

    pre_1407964319__capture.png

     

     

     

    notice elements is the config file for all the other files in this folder ,the files that begin with snippet- are used to move items around the battle interface

     

    ok lets look at the elements.xc file

     

     

     

    pre_1407964660__capture.png

     

     

     

    this is a scaled down version of my elements folder for this tutorial i have a lot more snippet- files for nearly all items,

     

    looking above the config is simple enough to understand ,file paths in the true part get loaded and in the false part dont , so lets take

     

    a look at a few ,

     

    pre_1407965064__capture.png

     

    again simple enough to understand the switcher Y value is set to 0 so sits at the top of the screen ,then the left and right players panels sit 24 pixels from the top of the screen(enough room for the not to overlap the switcher)

     

     

     

    pre_1407965532__capture.png

     

    this is the sixthsenseindicator config file ,notice its centered on the screen but the Y value is pushing it 176 pixels down the screen from the top.

     

    also notice the line //”sixthsenseduration”: 3000 ? removing thew leading // makes this line active so you are able to set the time as to how long you want the bulb active ,consider 3000 = 3 seconds so 8000 would be 8 seconds

     

    As you can see al these files are little and quite easy to understand and small in size , but they do allow you to move nearly all items around the screen of your battle interface

     

    here are some of the files I have:-

     

    pre_1407966058__capture.png

     

    these gives you an idea of what you can move

     

     

     

    EDIT: anyone wanting any of these snippet files let me know and I will post them up.

     

    #109774
    oldwarser
    Participant

    oh wow thanks for this extremely usefull tutorial..

    you are boss.

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