Re: WG BAN► python.log INFO!◄
Published by soulza on
BLACKWOT › Forums › Sales, Feedback and Information › Peer to Peer Technical Support › WG BAN► python.log INFO!◄ › Re: WG BAN► python.log INFO!◄
the more i think about it i am thinking auto fire extinguisher , wargaming dont give a toss about unfair gameplay its been going on since the start , what they do care about is loss of gold or money because people are using a mod that you would normally have to pay real money for , i cant stress it enough they are only looking to make as much money as possible , even resorting to releasing black versions of prem tanks ? come on are you serious lol. you only need to look at mid tier battles to realise the amount of prem tanks that have been bought.
ok so lets look at auto fire extinguisher , almost all but not all are activated on a time you set for them to go off say you set for 0.4 it will always go off at 0.4 , now if wargaming are logging extinguisher reaction times a pattern would occur almost instantly that you are activating extinguisher at the same time every time. a better method would be is always use slot six (third slot consumables) for your manual fire extinguisher for every tank , now go into game settings and controls, now look for slot 6 and its bound to the “6” key a bit awkward to get to in the heat of battle , so change that to spacebar to set off fire extinguisher , atm spacebar is set to handbrake so you need to change that to some other key.
now when you catch fire a quick press of spacebar activates the extinguisher in under a second , by doing this your times will be ever so slightly different but not all the same thus avoiding any key logging methods they are using.
side note
i have now also bound the small repair kit to my “R” key as its next to the movement cluster of keys , for easy access