Re: wotmod

Published by soulza on

#112021
soulza
Participant

not only gun sights but almost any mod , think of it this way , instead of calling the folder RES_MODS call it MODS all file structure is the same but where it differs is when you enter the patch version folder (0.9.17.1) all files in here are then zipped up versions with the WOTMOD extension ,so for instance if you wanted to put a modified arcadecrosshair.swf in your mods directory  this is what you would do,

create a folder on your desktop with the structure 

RES/GUI/FLASH and in the flash directory put your modified arcadecrosshair.swf

now zip it up (without compresion) and rename it crosshair_universal_arcade with the file extension wotmods

Capture.PNG

all files above are zipped/rared  with directory structure RES/GUI/FLASH/ and the original .swf files

edit apart from the crosshair_scripts.wotmod file that has the directory structure of

RES/SCRIPTS/CLIENT/GUI/MODS/ mod_vxcrosshairs.pyc

the file structure in these zipped/rared files is identical from res_mods structure apart from it adds an extra directory called RES