XVM question 6.4.2

Published by Rick58 on

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  • #110538
    Rick58
    Member

    I just updated my XVM to 6.4.2 and got a different heavy border around the HP bar and fonts. I used the xvm updater and with config picked Default wn8. It just changed after updating and is hard to see. I never added any mod packs after the update, any idea’s how to restore?  

    xvm.JPG

    #110539
    soulza
    Participant

    you will not be able to restore as xvm has been re written in the last month or so , you must have been using a much older version pre july? 

    if you wrote your own xvm , you are going to need to recode it by hand as quite a few commands/macros have changed , the shadow command now uses blur for example , this would be the black border you mentioned ,

    you can alter default wn8 in your personal space on the xvm websaite , set to two digit xwn8 etc..

    recoding this yourself will take you a while , else download someones config that has already been updated and is close to what you had before

    #110540
    Rick58
    Member

    I had updated from 6.4.1

    #110541
    Rick58
    Member

    I have it back to close what I want in notepad ++

    #110542
    Rick58
    Member

    only think I’m missing. Where would I find on what file and value for OTM on enemy tank when hit for few seconds that part of HP bar is yellow, and – hp lost turn yellow? Also there is no float up damage.

    #110543
    soulza
    Participant

    markersalivenormal.xc

    this needs to be there somewhere, note the speed is the speed the damage floats upwards

    reason for three enteries is because one is for your team mates doing damage,one is for your squad mates and one for you, you need to repeat these for enemy damage as well,

    note these are for only doing damage not kills , kill text is markersalivedead.xc

    in the ally section

       “damageText”: {
                “alpha”: 80,
                “blowupMessage”: “”,
                “color”: “0xFFFFFF”,
                “damageMessage”: “-{{dmg}}”,
                “textformat”: { “align”: “center”, “bold”: true, “italic”: false, “font”: “gunplay”, “size”: 16 },
                “maxRange”: 40,
                “shadow”: { “alpha”: 80, “angle”: 0, “color”: “{{c:dmg}}”, “distance”: 1, “blur”: 3, “strength”: 2 },
                “speed”: 2,
                “enabled”: true,
                “x”: 0,
                “y”: -65
              },
              “damageTextPlayer”: {
                “alpha”: 80,
                “blowupMessage”: “”,
                “color”: “0xFFFFFF”,
                “damageMessage”: “-{{dmg}}”,
                “textformat”: { “align”: “center”, “bold”: true, “italic”: false, “font”: “gunplay”, “size”: 16 },
                “maxRange”: 40,
                “shadow”: { “alpha”: 80, “angle”: 0, “color”: “{{c:dmg}}”, “distance”: 1, “blur”: 3, “strength”: 2 },
                “speed”: 2,
                “enabled”: true,
                “x”: 0,
                “y”: -65
              },
              “damageTextSquadman”: {
                “alpha”: 80,
                “blowupMessage”: “”,
                “color”: “0xFFFFFF”,
                “damageMessage”: “-{{dmg}}”,
                “textformat”: { “align”: “center”, “bold”: true, “italic”: false, “font”: “gunplay”, “size”: 16 },
                “maxRange”: 40,
                “shadow”: { “alpha”: 80, “angle”: 0, “color”: “{{c:dmg}}”, “distance”: 1, “blur”: 3, “strength”: 2 },
                “speed”: 2,
                “enabled”: true,
                “x”: 0,
                “y”: -65
              },

    in the enemy section

     “damageText”: {
                “alpha”: 80,
                “blowupMessage”: “”,
                “color”: “0xFFFFFF”,
                “damageMessage”: “-{{dmg}}”,
                “textformat”: { “align”: “center”, “bold”: true, “italic”: false, “font”: “gunplay”, “size”: 16 },
                “maxRange”: 40,
                “shadow”: { “alpha”: 80, “angle”: 0, “color”: “{{c:dmg}}”, “distance”: 1, “blur”: 3, “strength”: 2 },
                “speed”: 2,
                “enabled”: true,
                “x”: 0,
                “y”: -65
              },
              “damageTextPlayer”: {
                “alpha”: 80,
                “blowupMessage”: “”,
                “color”: “0xFFFFFF”,
                “damageMessage”: “-{{dmg}}”,
                “textformat”: { “align”: “center”, “bold”: true, “italic”: false, “font”: “gunplay”, “size”: 16 },
                “maxRange”: 40,
                “shadow”: { “alpha”: 80, “angle”: 0, “color”: “{{c:dmg}}”, “distance”: 1, “blur”: 3, “strength”: 2 },
                “speed”: 2,
                “enabled”: true,
                “x”: 0,
                “y”: -65
              },
              “damageTextSquadman”: {
                “alpha”: 80,
                “blowupMessage”: “”,
                “color”: “0xFFFFFF”,
                “damageMessage”: “-{{dmg}}”,
                “textformat”: { “align”: “center”, “bold”: true, “italic”: false, “font”: “gunplay”, “size”: 16 },
                “maxRange”: 40,
                “shadow”: { “alpha”: 80, “angle”: 0, “color”: “{{c:dmg}}”, “distance”: 1, “blur”: 4, “strength”: 2 },
                “speed”: 2,
                “enabled”: true,
                “x”: 0,
                “y”: -65
              },

    #110544
    Rick58
    Member

    Thank you :)

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