Re: DAMAGE PANEL
Published by soulza on
BLACKWOT › Forums › Stats & Other Mods for World of Tanks › Pharaon Mods › DAMAGE PANEL › Re: DAMAGE PANEL
the boxes above the hitlog are enabled with res_mods/configs/xvm/soulzaskehoblue/battlelabelstemplates.xc
this bit of code from line 31:-
“hitlogHeader”: {
“enabled”: true,
“updateEvent”: “ON_DAMAGE_CAUSED, ON_PANEL_MODE_CHANGED”,
“x”: 235,
“y”: 915,
“width”: 500,
“height”: 1000,
“textFormat”: { “color”: “0xF4EFE8”, “size”: 15 },
//”format”: “{{hitlog-header}}”
// Format of the full hitlog (header and body)
// Формат полного хит-лога (шапка и тело)
“format”: “{{hitlog-header}}”
},
Its slightly confusing as there is no hitlogheader.xc file which there should be according to the code above,
what the code does is use hitlog.xc and looks for for the header within that file,
line20-21 :-
“defaultHeader”: “<img src=’cfg://soulzaskehoblue/keho/hitlogline1.png’width=’485′ height=’230′ align=’baseline’ vspace=’-50′>”,
“formatHeader”: “<img src=’cfg://soulzaskehoblue/keho/hitlogline1.png’width=’485′ height=’230′ align=’baseline’ vspace=’-50′>”,
this is the code that calls the box images and places them where they are on the screen ,but these are just the empty boxes you need now to look in mods/configs/damage_log and open both blocked.cfg and damaged.cfg.
these are the running totals that are displayed within the boxes for damage dealt and blocked damage , so if you raised the boxes say 100 pixels you would also need to raise both blocked and damaged 100 pixels and then go to battle observer and raise the logs 100 pixels ,if you move one you need to move them all.