Re: HP circles on minimap explained
Published by kupjones on
BLACKWOT › Forums › Stats & Other Mods for World of Tanks › XVM: eXtended Visualization Mod › Everything XVM › XVM Tutorials › HP circles on minimap explained › Re: HP circles on minimap explained
Place Taken!!
I’m starting “Demystifying XVM” based on my inquiry about creating minimap “HP circles” and it resulted in my XVM tutelage under OverripeTomato and Soulza. What I am adding right now is content supplied by them both, gathered in a single location and I will add my own discoveries as I develop them.
In addition, I am including an interesting piece from Korean Random on XVM and font useage with built-in macros. The use of fonts rather than flash or graphics makes one wonder about the inherent efficiency of using char- based “graphics” over true graphic images. There was a time when this was a truism — perhaps not so much today. But in the use of a gameplay client the issue of “FPS Loss” is a topic of continual discussion so — here we are!
Finally, I see XVM as an extensible framework but one that itself can be an FPS “suck” – depending on what features are enabled (or disabled). For me this is not only gameplaying but also me figuring out how the XVM system works. I know I am likely re-discovering what others already know, but Google didn’t turn up much and what seems to be available is in Russian and translations simply dont make a whole lot of sense.