Re: 0.9.15.0.1 patch
Published by Sailor on
BLACKWOT › Forums › BlackWOT Modification for World of Tanks › General Questions, Suggestions › 0.9.15.0.1 patch › Re: 0.9.15.0.1 patch
Here’s my log after a T2 battle, no mods.
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BigWorld worldoftanks 2.8.0 (compiled at 11:31:15 Apr 11 2016) starting on 06/11/16 01:01:22
INFO: [Config] Command line: C:/Games/World of Tanks/worldoftanks.exe wot_wait_for_mutex
INFO: [Config] Default encoding set to utf-8
INFO: [PY_DEBUG] BigWorld Release Client – Content Type: sd
INFO: [PY_DEBUG] Checking ./res_mods/0.9.15.0.1: mods not found
INFO: WARNING: WWISE support IS enabled.
INFO: ResMgr.DataSection at 0x20AF9570
NOTICE: [NOTE] (scripts/client/post_processing/__init__.py, 269): The quality = 1 was selected.
NOTICE: [NOTE] (scripts/client/post_processing/__init__.py, 269): The quality = 3 was selected.
NOTICE: [NOTE] (scripts/client/ConnectionManager.py, 210): User authentication method: token2
NOTICE: [NOTE] (scripts/client/game.py, 449): [SPACE] Loading space: spaces/h14_FEvent_2016
ERROR: Traceback (most recent call last):
ERROR: File “scripts/client/gui/shared/utils/scheduled_notifications.py”, line 78, in _onNotification
ERROR: File “scripts/client/gui/shared/utils/scheduled_notifications.py”, line 81, in __processNotification
ERROR: TypeError: ‘NoneType’ object is not callable
WARNING: [WARNING] (scripts/client/gui/Scaleform/locale/TOOLTIPS.py, 2587): locale key “#tooltips:Contact/status/inBattle/event” was not found
NOTICE: [NOTE] (scripts/client/game.py, 449): [SPACE] Loading space: spaces/10_hills
ERROR: [EXCEPTION] (scripts/client/VehicleStickers.py, 304):
Traceback (most recent call last):
File “scripts/client/VehicleStickers.py”, line 301, in __onClanEmblemLoaded
File “scripts/client/VehicleStickers.py”, line 263, in __doAttachStickers
RuntimeError: PyStickerModel::setTextureData – failed to load texture from input data, texture contents may be corrupt or incomplete.
ERROR: [EXCEPTION] (scripts/client/VehicleStickers.py, 304):
Traceback (most recent call last):
File “scripts/client/VehicleStickers.py”, line 301, in __onClanEmblemLoaded
File “scripts/client/VehicleStickers.py”, line 263, in __doAttachStickers
RuntimeError: PyStickerModel::setTextureData – failed to load texture from input data, texture contents may be corrupt or incomplete.
ERROR: [EXCEPTION] (scripts/client/VehicleStickers.py, 304):
Traceback (most recent call last):
File “scripts/client/VehicleStickers.py”, line 301, in __onClanEmblemLoaded
File “scripts/client/VehicleStickers.py”, line 263, in __doAttachStickers
RuntimeError: PyStickerModel::setTextureData – failed to load texture from input data, texture contents may be corrupt or incomplete.
ERROR: [EXCEPTION] (scripts/client/VehicleStickers.py, 304):
Traceback (most recent call last):
File “scripts/client/VehicleStickers.py”, line 301, in __onClanEmblemLoaded
File “scripts/client/VehicleStickers.py”, line 263, in __doAttachStickers
RuntimeError: PyStickerModel::setTextureData – failed to load texture from input data, texture contents may be corrupt or incomplete.
ERROR: [EXCEPTION] (scripts/client/VehicleStickers.py, 304):
Traceback (most recent call last):
File “scripts/client/VehicleStickers.py”, line 301, in __onClanEmblemLoaded
File “scripts/client/VehicleStickers.py”, line 263, in __doAttachStickers
RuntimeError: PyStickerModel::setTextureData – failed to load texture from input data, texture contents may be corrupt or incomplete.
ERROR: [EXCEPTION] (scripts/client/VehicleStickers.py, 304):
Traceback (most recent call last):
File “scripts/client/VehicleStickers.py”, line 301, in __onClanEmblemLoaded
File “scripts/client/VehicleStickers.py”, line 263, in __doAttachStickers
RuntimeError: PyStickerModel::setTextureData – failed to load texture from input data, texture contents may be corrupt or incomplete.
ERROR: [EXCEPTION] (scripts/client/VehicleStickers.py, 304):
Traceback (most recent call last):
File “scripts/client/VehicleStickers.py”, line 301, in __onClanEmblemLoaded
File “scripts/client/VehicleStickers.py”, line 258, in __doAttachStickers
RuntimeError: PyStickerModel::setTextureData – failed to load texture from input data, texture contents may be corrupt or incomplete.
ERROR: [EXCEPTION] (scripts/client/VehicleStickers.py, 304):
Traceback (most recent call last):
File “scripts/client/VehicleStickers.py”, line 301, in __onClanEmblemLoaded
File “scripts/client/VehicleStickers.py”, line 263, in __doAttachStickers
RuntimeError: PyStickerModel::setTextureData – failed to load texture from input data, texture contents may be corrupt or incomplete.
ERROR: [EXCEPTION] (scripts/client/VehicleStickers.py, 304):
Traceback (most recent call last):
File “scripts/client/VehicleStickers.py”, line 301, in __onClanEmblemLoaded
File “scripts/client/VehicleStickers.py”, line 258, in __doAttachStickers
RuntimeError: PyStickerModel::setTextureData – failed to load texture from input data, texture contents may be corrupt or incomplete.
ERROR: [EXCEPTION] (scripts/client/VehicleStickers.py, 304):
Traceback (most recent call last):
File “scripts/client/VehicleStickers.py”, line 301, in __onClanEmblemLoaded
File “scripts/client/VehicleStickers.py”, line 258, in __doAttachStickers
RuntimeError: PyStickerModel::setTextureData – failed to load texture from input data, texture contents may be corrupt or incomplete.
ERROR: [EXCEPTION] (scripts/client/VehicleStickers.py, 304):
Traceback (most recent call last):
File “scripts/client/VehicleStickers.py”, line 301, in __onClanEmblemLoaded
File “scripts/client/VehicleStickers.py”, line 263, in __doAttachStickers
RuntimeError: PyStickerModel::setTextureData – failed to load texture from input data, texture contents may be corrupt or incomplete.
NOTICE: [NOTE] (scripts/client/game.py, 449): [SPACE] Loading space: spaces/h14_FEvent_2016
ERROR: Traceback (most recent call last):
ERROR: File “scripts/client/gui/shared/utils/scheduled_notifications.py”, line 78, in _onNotification
ERROR: File “scripts/client/gui/shared/utils/scheduled_notifications.py”, line 81, in __processNotification
ERROR: TypeError: ‘NoneType’ object is not callable
INFO: PostProcessing.Phases.fini()
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