Re: WG BAN► python.log INFO!◄
Published by Ka_Blewee on
BLACKWOT › Forums › Sales, Feedback and Information › Peer to Peer Technical Support › WG BAN► python.log INFO!◄ › Re: WG BAN► python.log INFO!◄
07.12.2016 at 16:54
#111405
Ka_Blewee
Member
Just my thoughts. As for auto aim, I can see a couple of ways that they can detect it. Their server knows (or can know in a patch) the sight location and reticle location (both server and local). It knows if auto-aim is on. It also knows the location of the target being hit. Their auto-aim doesn’t lead. No need to know what mods are loaded, they only need to see that the math doesn’t add up.
Now, I can see where some of the other mods, such as reload timers and outlines would be harder to detect, but it seems to me, that an aimbot is easiest.