Patch 0.9.16
Published by Ka_Blewee on
BLACKWOT › Forums › Sales, Feedback and Information › Peer to Peer Technical Support › Patch 0.9.16
- This topic has 17 replies, 9 voices, and was last updated 9 years, 11 months ago by Sailor.
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08.09.2016 at 18:33 #110600Ka_BleweeMember
Wow, my need for mods are quickly fading.
With the new carousel and damage indicators,and I believe built-in battle assistant, Wargaming is filling the niches that I used mods for. Of course, time will tell. I still like Soulza’s artistic touch and nicer sights, but I’m happy to see that Wargaming is listening.Edit: Confirmed, no Battle Assistant.
08.09.2016 at 18:34 #110601korbraMember1 minute ago, Ka_Blewee said:I believe built-in battle assistant,
not this time ((
08.09.2016 at 20:18 #110602gallaghermacuParticipantnice!! =)
09.09.2016 at 12:42 #110603soulzaParticipantgot to give credit where its due , wg have got some neat stuff here ,
the damage indicator is far better than any other modded version i have seen , it tells you what vehicle hit you etc. that looks very good indeed and i suspect can be modified even more.
also the compare vehicles date sheets look a good addition.
the new mode of play and new line of tanks ?? MEHHHHHH!!!! not needed in my opinion , swedish will be parts of french and german tanks already in the game same as what they did for chinese tank line,
i still feel they have dropped the ball with the minimap new look , contour lines could have been added or the use of shades of green to depict hieght , maybe someone will do a mod for this as there is lots of scope to improve the maps and its not that hard to do.
but you cant knock wargaming for trying.
09.09.2016 at 13:07 #110604Rick58MemberI to like the old minimap better, another is the vehicle destroyed message if you get killed looks bad with the shadowed fonts.
09.09.2016 at 14:03 #110605soulzaParticipantyou will be able to use the old minimaps if you grab them from your res folder before 9.16 update , its simple case of putting old maps in correct place in res_mods ,
the kiled message ? are you using xvm ? if so its a setting in that not the games natural kill message that is being displayed . if you are playing without xvm then not sure.
09.09.2016 at 14:03 #110606kupjonesMemberMy most favorite update is the change to spotting mechanics. I am forever lying in wait in a TD watching open ground, only to have the opposing tank cross open ground and only show up when it is about to hit cover. Granted, this is not real life, but some closer semblance would be nice since the speed of light tends to be a constant independent of terrestrial speed of a tank. I guess if a tank was approaching the speed of light THEN it would only appear later (rather than sooner).
09.09.2016 at 14:54 #110607soulzaParticipant10.09.2016 at 02:00 #110608masterblaster1MemberI do like the message saying you spotted a tank and it gives you spotting damage
10.09.2016 at 02:50 #110609soulzaParticipantjust done a video of a game i just finished NOTE WITHOUT AIMBOT i know , i know lifes a bitch lol but because no body else has a working aimbot yet it kind of levels things up. my play style on this is not great as with every patch its like driving a new car and takes a bit to get used to , i was also testing the gunsight more than anything else, i cant see many mods not being ready before 9.16 goes live so we should not have many problems.
my tundra is working as it always does but i need to edit the paris map still ,also same sky mod is working , damage panel is the new 9.16 default modded with pharaons images with an edit by myself , also phararons minimap is working,
kellermanblue is working but got russian word for ready for some reason i need to track that down and edit.i have also done a few little edits in garage to the tank carousel , still working on them atm but coming on nice

note in replay you cant see server cross which is working , also your not able to see that funny little damage log , but it does show when you get hit , and a few other little things , note the info coming up in center of screen is everyones damage done mod , it is in kehoblue but seems to work fine with 9.16 you bring the info up by pressing “B” for damage done and leftalt for hitpoints left,
10.09.2016 at 19:14 #110610Ka_BleweeMemberI saw 86fps at the lowest point, but I seem to be averaging about 110 fps. I’m jealous of your ping since I’m getting about 200+ms from the USA Pacific Coast. It makes it tough to aim.
I tried Battle Assistant and “AutoAIM And Snapping By Chodak Krzysztof”. Neither worked. In fact, with the snapping mod, I had to kill the game because I couldn’t even shoot or move.
10.09.2016 at 21:52 #110611soulzaParticipantbecause the movable panels are not yet updated i switched the battle timer and debug panel on in the fragbar mod , they have always been there but i had them off to use movable panels, i colored em up
take note of consumables panel bottom middle of picture , this is a mod that allows you to change the size and padding of these boxes pretty neat

the blue and pinky red colors i am using in picture i think will work well for team colors
11.09.2016 at 12:23 #110612soulzaParticipant13.09.2016 at 02:38 #110613soulzaParticipantahh been playing with xvm minimap tonight , its not 100% on the xvm side yet but its playable, i have
two tone players name and tank names for both teams
missing last position for enemy
both ally and enemy dead markers
however i cant change the green vehicle icons to blue for ally team i think this bit still needs to be done by xvm ? if xvm does not fix this i can edit the right .swf file directly to change the colors or use a macro to use outside icons.
13.09.2016 at 21:04 #110614AnonymousInactiveOn 9/9/2016 at 10:54 AM, soulza said:Just like before I could play wows and now my pc won’t even run it lol.
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