Game crash and self restart question

Published by Rick58 on

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  • #110447
    Rick58
    Member

    I have small part of Aslain mod pack installed without xvm,  zoom out 500m, Hitlog non-xvm wn8 only, session stats, safe shot, battle asst., server ping.

    I used xvm updater for new xvm

    added: Sae aimbot, destroyed objects on minimap, zoom mod x128 mod, laser mod.

    I have game crash and then restart by itself. I have Python log for that game time ( game launch / crash / restarted ) and maybe someone could tell if mod is causing the crash? Game runs fine in safe mode, I was using QB mod pack and thought outdated xvm may had been problem but it still crashed. I started crashing yesterday and crashes about every 3 games.


    2016-08-04 15:41:47.187: NOTICE: [NOTE] (res_mods.9.15scriptsclientguimodsmod_stat.py, 805): <font size=’14’ color=’#66CC66′>Victory</font><BR><TEXTFORMAT INDENT=’1′><font size=’12’ color=’#A3966E’>Cliff</font> <BR><font size=’12’ color=’#c5ab5d’>Bat.-Châtillon 25 t AP<img src=’img://gui/maps/icons/library/YasenKrasen/Tanks/Bat.-Châtillon 25 t AP.png’ width=’40’ height=’12’ align=’baseline’ vspace=’-3’/></font><BR/><font size=’0′>Experience received:</font><font size=’12’ color=’#928a75′><b>765</b></font> <img src=’img://gui/maps/icons/library/YasenKrasen/XpIcon.png’ width=’16’ height=’16’ align=’baseline’ vspace=’-3’/><font size=’12’> </font><font size=’0′> Credits earned</font><font size=’12’ color=’#FFFFFF’><b> 17,370</b></font> <img src=’img://gui/maps/icons/library/YasenKrasen/CreditsIcon.png’ width=’16’ height=’16’ align=’baseline’ vspace=’-4’/><font size=’12’ color=’#929290′> (compensation for damage caused by allies: 450)</font><font size=’12’></font><font size=’12’></font><font size=’12’></font><font size=’12’></font><font size=’12’></font></TEXTFORMAT>

     

    #110448
    kupjones
    Member

    Most of those I see in my client — but the unpickling error is an error with corruption in the pickled data in the WOT client python cache.  Basically, state data structures are written out and read back in later – a way to save data that is in memory (ie., “State”) and read it back later to re-establish state.  My take is the data area is corrupt – and honestly, most of the issues that I have had I cleared up by running the WOT cache cleaner.

     

    Long way of asking — have you run the cache cleaner lately?  Especially after the update to 9.15.1?

    #110449
    Rick58
    Member

    No, but I did a fresh install for 9.15.1

    #110450
    kupjones
    Member

    A fresh install will not clear the cache as these data structures are maintained in your Windows APPDATA directory (ie., C:Users<you>AppDataRoamingWargaming.netWorldOfTanks.

    If you need the cleaner let me know – it should be here on BW or I can provide it.

    #110451
    Rick58
    Member

    I did not fine one but still looking, if you can point me to one I’ll use it. :)

    Thanks

     

    I found about 6 cache dir, not sure what to delete.

    #110452
    kupjones
    Member

    Rick, here you go <a href="/?app=forums&module=forums&controller=topic&id=709″ ipsnoembed=”true” rel=””>https://www.blackwot.com/?app=forums&module=forums&controller=topic&id=709

    Its a VB script, just run it and dont be scared ;)

    #110453
    Rick58
    Member

    :)  Thank you

    #110454
    kupjones
    Member

    Anytime!  Lets see if that works then go from there

     

    The one thing that does have me bugged is this line – I run Yasen and I dont see that in the logs

    2016-08-04 15:41:47.187: NOTICE: [NOTE] (res_mods.9.15scriptsclientguimodsmod_stat.py, 805): <font size=’14’ color=’#66CC66′>Victory</font><BR><TEXTFORMAT INDENT=’1′><font size=’12’ color=’#A3966E’>Cliff</font> <BR><font size=’12’ color=’#c5ab5d’>Bat.-Châtillon 25 t AP<img src=’img://gui/maps/icons/library/YasenKrasen/Tanks/Bat.-Châtillon 25 t AP.png’ width=’40’ height=’12’ align=’baseline’ vspace=’-3’/></font><BR/><font size=’0′>Experience received:</font><font size=’12’ color=’#928a75′><b>765</b></font> <img src=’img://gui/maps/icons/library/YasenKrasen/XpIcon.png’ width=’16’ height=’16’ align=’baseline’ vspace=’-3’/><font size=’12’> </font><font size=’0′> Credits earned</font><font size=’12’ color=’#FFFFFF’><b> 17,370</b></font> <img src=’img://gui/maps/icons/library/YasenKrasen/CreditsIcon.png’ width=’16’ height=’16’ align=’baseline’ vspace=’-4’/><font size=’12’ color=’#929290′> (compensation for damage caused by allies: 450)</font><font size=’12’></font><font size=’12’></font><font size=’12’></font><font size=’12’></font><font size=’12’></font></TEXTFORMAT>

    #110455
    Rick58
    Member

    I looked at it to be sure I hadn’t used that file from another mod, but that one came from Aslain’s mod pack, I used Yasen session stats but do that a stand alone mod with the same.  No crashes since clearing the cache….   One thing I’ve had a problem with in XVM is xvm fonts, I can never get the spot bulbs to work on the player panel. Those are blank and if I remove the .ttf from windows/fonts I get color squares where to fonts go. Aslain did a replacement string for me to edit the text.xc file so I could get those working by using this:

    Replace this:
     
        “spotted”: {
          “neverSeen”: “<font face=’xvm’ color=’#999999′ size=’23’>&#x70;</font>”,
          “lost”: “<font face=’xvm’ size=’23’>&#x70;</font>”,
          “spotted”: “<font face=’xvm’ color=’#FFAF00′ size=’23’>&#x70;</font>”,
          “dead”: “”,
          “neverSeen_arty”: “<font face=’xvm’ color=’#999999′ size=’23’>&#x70;</font>”,
          “lost_arty”: “<font face=’xvm’ size=’23’>&#x70;</font>”,
          “spotted_arty”: “<font face=’xvm’ color=’#FFAF00′ size=’23’>&#x70;</font>”,
          “dead_arty”: “”
        }
     
     
    With this:
     
        “spotted”: {
          “neverSeen”: “<font face=’XVMSymbol’ color=’#999999′ size=’23’>p</font>”,
          “lost”: “<font face=’XVMSymbol’ size=’23’>p</font>”,
          “spotted”: “<font face=’XVMSymbol’ color=’#FFAF00′ size=’23’>p</font>”,
          “dead”: “”,
          “neverSeen_arty”: “<font face=’XVMSymbol’ color=’#999999′ size=’23’>p</font>”,
          “lost_arty”: “<font face=’XVMSymbol’ size=’23’>p</font>”,
          “spotted_arty”: “<font face=’XVMSymbol’ color=’#FFAF00′ size=’23’>p</font>”,
          “dead_arty”: “”
        }

     

    But I would rather have it fixed to work as it should.  I have searched everywhere to find the missing fonts but no luck even after a new install of both game and XVM.

    #110456
    soulza
    Participant

    xvm now comes with fonts pre installed ? note yellow boxes below xvm has five fonts , xvm font is one of them, all xvm versions have these now.

    Capture.PNG

    #110457
    Rick58
    Member

    What directory would I find the fonts?  Someone said the fonts had a xvm directory in c:windowsfonts for those. I don’t have a dir /folder but do have some related xvm fonts in the .ttf format.   I install xvm via a xvm updater tool today hoping it would work but it didn’t until I edited the text.xc as before.  

     

    added:  I have windows on C: drive and games on D: drive… not sure if it makes a difference. 

    I found the xfwfont.swf  D:GamesWorld_of_Tanksres_modsxfwactionscript

    I have these is the C:Windowsfonts I moved out to a hold folder

    XVM.ttf

    XVMSymbol.ttf

    XVMSymbol_11.1.ttf

    XVMSymbol_17.0.ttf

    XVMSymbol_22.0.ttf

    and in game I get these box’s, I edited the text.xc back to what it was at install.

     

    box1.JPG

     

    and I did get another crash and restart when I removed fonts from WindowsFonts the next game.


    2016-08-04 20:41:35.387: NOTICE: [NOTE] (res_mods.9.15scriptsclientguimodsmod_stat.py, 805): <font size=’14’ color=’#F02828′>Defeat</font><BR><TEXTFORMAT INDENT=’1′><font size=’12’ color=’#A3966E’>Sacred Valley</font> <BR><font size=’12’ color=’#c5ab5d’>AC 4 Experimental<img src=’img://gui/maps/icons/library/YasenKrasen/Tanks/AC 4 Experimental.png’ width=’40’ height=’12’ align=’baseline’ vspace=’-3’/></font><BR/><font size=’0′>Experience received:</font><font size=’12’ color=’#928a75′><b>599</b></font> <img src=’img://gui/maps/icons/library/YasenKrasen/XpIcon.png’ width=’16’ height=’16’ align=’baseline’ vspace=’-3’/><font size=’12’> </font><font size=’0′> Credits earned</font><font size=’12’ color=’#FFFFFF’><b> 22,992</b></font> <img src=’img://gui/maps/icons/library/YasenKrasen/CreditsIcon.png’ width=’16’ height=’16’ align=’baseline’ vspace=’-4’/><font size=’12’ color=’#929290′></font><font size=’12’></font><font size=’12’></font><font size=’12’></font><font size=’12’></font><font size=’12’></font></TEXTFORMAT>
     

     

     

    When I edit the text.xc to the quick qix and the .ttf files in the WindowsFonts folder I get the spotted bulbs.

     

    box2.JPG

    #110458
    soulza
    Participant

    if it works leave it m8 ,

    this is the code you are using

      “spotted”: {
          “neverSeen”: “<font face=’XVMSymbol’ color=’#999999′ size=’23’>p</font>”,
          “lost”: “<font face=’XVMSymbol’ size=’23’>p</font>”,
          “spotted”: “<font face=’XVMSymbol’ color=’#FFAF00′ size=’23’>p</font>”,
          “dead”: “”,
          “neverSeen_arty”: “<font face=’XVMSymbol’ color=’#999999′ size=’23’>p</font>”,
          “lost_arty”: “<font face=’XVMSymbol’ size=’23’>p</font>”,
          “spotted_arty”: “<font face=’XVMSymbol’ color=’#FFAF00′ size=’23’>p</font>”,
          “dead_arty”: “”
        }

     

    and this is my code i use:-

     “spotted”: {
          “neverSeen”: “<img src=’cfg://soulzaskehoblue/keho/Enemy Spotted Marker/lost.png’ width=’21’ height=’21’>”, 
          “lost”: “<img src=’cfg://soulzaskehoblue/keho/Enemy Spotted Marker/revealed.png’ width=’21’ height=’21’>”, 
          “spotted”: “<img src=’cfg://soulzaskehoblue/keho/Enemy Spotted Marker/seen.png’ width=’21’ height=’21’>”,  
          “dead”: “<font face=’xvm’ size=’23’ alpha=’#80′>&#x76;</font>”,
          “neverSeen_arty”: “<img src=’cfg://soulzaskehoblue/keho/Enemy Spotted Marker/lost.png’ width=’21’ height=’21’>”,
          “lost_arty”: “<img src=’cfg://soulzaskehoblue/keho/Enemy Spotted Marker/revealed.png’ width=’21’ height=’21’>”,
          “spotted_arty”: “<img src=’cfg://soulzaskehoblue/keho/Enemy Spotted Marker/seen.png’ width=’21’ height=’21’>”,
          “dead”: “<font face=’xvm’ size=’23’ alpha=’#80′>&#x76;</font>”
        },

    i am using an icon instead of a font , the font way would be more efficient but i prefer the icon way as it gives you more options

    #110459
    Rick58
    Member

    I may try those, the crashes just start this week so still trying to fix that. 

    Another thing with the spot markers, I could choose the eye type spot markers and those worked without editing the text.xc but selecting the bulb I get nothing. Removing the ttf files get colored boxes.

    The main thing is stopping the game crashes.

    Thanks

    #110460
    Rick58
    Member
    16 hours ago, kupjones said:

    Anytime!  Lets see if that works then go from there

     

    The one thing that does have me bugged is this line – I run Yasen and I dont see that in the logs

    2016-08-04 15:41:47.187: NOTICE: [NOTE] (res_mods.9.15scriptsclientguimodsmod_stat.py, 805): <font size=’14’ color=’#66CC66′>Victory</font><BR><TEXTFORMAT INDENT=’1′><font size=’12’ color=’#A3966E’>Cliff</font> <BR><font size=’12’ color=’#c5ab5d’>Bat.-Châtillon 25 t AP<img src=’img://gui/maps/icons/library/YasenKrasen/Tanks/Bat.-Châtillon 25 t AP.png’ width=’40’ height=’12’ align=’baseline’ vspace=’-3’/></font><BR/><font size=’0′>Experience received:</font><font size=’12’ color=’#928a75′><b>765</b></font> <img src=’img://gui/maps/icons/library/YasenKrasen/XpIcon.png’ width=’16’ height=’16’ align=’baseline’ vspace=’-3’/><font size=’12’> </font><font size=’0′> Credits earned</font><font size=’12’ color=’#FFFFFF’><b> 17,370</b></font> <img src=’img://gui/maps/icons/library/YasenKrasen/CreditsIcon.png’ width=’16’ height=’16’ align=’baseline’ vspace=’-4’/><font size=’12’ color=’#929290′> (compensation for damage caused by allies: 450)</font><font size=’12’></font><font size=’12’></font><font size=’12’></font><font size=’12’></font><font size=’12’></font></TEXTFORMAT>

    I just checked after playing the Bat Chat 25t AP with no crashes and this notice is not in the log, only after a crash.

    Something that bugs me to is this message that will not go away. Platoon invite will not go away from yesterday and stats were cleared today and game was started a bunch of times testing yesterday and today. Wonder now if YasenKrasen stat mod might be cause of crash?

     

    ss.JPG

    #110461

    Remove laser mod.

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